Failuretolaunch’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,531 | 0 | 0 | 0 | ||||
| Tier | 4.78 | — | — | — | ||||
| Wins | 4,426 | 46.44% | 0 | — | 0 | — | 0 | — |
| Losses | 4,993 | 52.39% | 0 | — | 0 | — | 0 | — |
| Draws | 112 | 1.18% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,036 | 21.36% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 4,459 | 0.47 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.59 | — | — | — | ||||
| Tanks spotted | 6,997 | 0.73 | 0 | — | 0 | — | 0 | — |
| Damages | 306.19 | — | — | — | ||||
| Track damages | 22.15 | — | — | — | ||||
| Spotting damages | 76.26 | — | — | — | ||||
| Assisting damages | 98.41 | — | — | — | ||||
| Combined damages | 404.60 | — | — | — | ||||
| Base capture | 5,293 | 0.56 | 0 | — | 0 | — | 0 | — |
| Base defense | 5,042 | 0.53 | 0 | — | 0 | — | 0 | — |
| Experience | 256.55 | — | — | — | ||||
| Hit rate | 43.25% | — | — | — | ||||
| Personal rating | 2,457 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,375 | 0 | 0 | 0 | ||||
| WN7 | 567.67 | — | — | — | ||||
| WN8 | 487.26 | — | — | — | ||||
| WNX | 350.36 | — | — | — | ||||
Failuretolaunch’s progression
Tanks shaping Failuretolaunch’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- M40/M43Tier VIII· 264 battles924.95−21.53 if removed
- M12Tier VII· 320 battles606.76−11.07 if removed
- M44Tier VI· 241 battles763.00−9.67 if removed
- G.W. PantherTier VII· 267 battles534.24−8.44 if removed
- SU-8Tier VI· 104 battles850.22−5.87 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Cruiser Mk. IITier II· 357 battles83.76+11.43 if removed
- Pz.Kpfw. I Ausf. CTier III· 265 battles75.98+8.15 if removed
- M3 LeeTier IV· 214 battles74.30+6.85 if removed
- M2 Medium TankTier III· 166 battles62.36+5.78 if removed
- M5 StuartTier IV· 156 battles69.23+5.64 if removed
Failuretolaunch’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 93 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
7 of 93 vehicles carry an Ace Tanker (8% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 62 battles439the gun carries none
Failuretolaunch’s clans history
1 clans · 3y 6mo in clans