FTGTBC’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,000 | 0 | 0 | 0 | ||||
| Tier | 6.47 | — | — | — | ||||
| Wins | 1,953 | 48.83% | 0 | — | 0 | — | 0 | — |
| Losses | 1,999 | 49.98% | 0 | — | 0 | — | 0 | — |
| Draws | 48 | 1.20% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,136 | 28.40% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,777 | 0.69 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.97 | — | — | — | ||||
| Tanks spotted | 2,617 | 0.65 | 0 | — | 0 | — | 0 | — |
| Damages | 769.92 | — | — | — | ||||
| Track damages | 40.35 | — | — | — | ||||
| Spotting damages | 182.25 | — | — | — | ||||
| Assisting damages | 222.60 | — | — | — | ||||
| Combined damages | 992.51 | — | — | — | ||||
| Base capture | 3,139 | 0.78 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,116 | 0.28 | 0 | — | 0 | — | 0 | — |
| Experience | 563.21 | — | — | — | ||||
| Hit rate | 68.30% | — | — | — | ||||
| Personal rating | 4,713 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,186 | 0 | 0 | 0 | ||||
| WN7 | 870.62 | — | — | — | ||||
| WN8 | 1,028.80 | — | — | — | ||||
| WNX | 916.92 | — | — | — | ||||
FTGTBC’s progression
Tanks shaping FTGTBC’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- GSOR 1008Tier VIII· 297 battles1,803.39−80.60 if removed
- M36 JacksonTier VI· 198 battles1,750.48−33.47 if removed
- StuG III Ausf. GTier V· 342 battles1,214.59−17.47 if removed
- Tiger 131Tier VI· 127 battles1,390.37−13.95 if removed
- T25/2Tier VII· 118 battles1,306.81−10.94 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- LöweTier VIII· 148 battles444.60+22.27 if removed
- Tiger ITier VII· 291 battles699.14+19.71 if removed
- VK 36.01 (H)Tier VI· 89 battles342.91+14.10 if removed
- Rheinmetall SkorpionTier VIII· 84 battles454.74+13.05 if removed
- Tiger IITier VIII· 78 battles514.84+10.53 if removed
FTGTBC’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
8 of 89 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 89 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 54 battles876the gun carries none
- Tier VI· 60 battles787the gun carries none
FTGTBC’s clans history
1 clans · 1y 10mo in clans