FGW’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 20,529 | 0 | 0 | 0 | ||||
| Tier | 7.16 | — | — | — | ||||
| Wins | 10,995 | 53.56% | 0 | — | 0 | — | 0 | — |
| Losses | 9,307 | 45.34% | 0 | — | 0 | — | 0 | — |
| Draws | 227 | 1.11% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,696 | 22.87% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 20,950 | 1.02 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.32 | — | — | — | ||||
| Tanks spotted | 47,230 | 2.30 | 0 | — | 0 | — | 0 | — |
| Damages | 1,243.60 | — | — | — | ||||
| Track damages | 77.94 | — | — | — | ||||
| Spotting damages | 366.82 | — | — | — | ||||
| Assisting damages | 444.76 | — | — | — | ||||
| Combined damages | 1,688.36 | — | — | — | ||||
| Base capture | 25,751 | 1.25 | 0 | — | 0 | — | 0 | — |
| Base defense | 10,399 | 0.51 | 0 | — | 0 | — | 0 | — |
| Experience | 724.57 | — | — | — | ||||
| Hit rate | 65.86% | — | — | — | ||||
| Personal rating | 7,228 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 8,243 | 0 | 0 | 0 | ||||
| WN7 | 1,486.79 | — | — | — | ||||
| WN8 | 1,928.81 | — | — | — | ||||
| WNX | 1,805.95 | — | — | — | ||||
FGW’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping FGW’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier X· 1,474 battles2,129.43−40.54 if removed
- Tier X· 765 battles2,430.08−38.65 if removed
- Tier X· 408 battles3,042.03−36.61 if removed
- Tier X· 296 battles2,939.09−25.51 if removed
- Tier X· 464 battles2,438.14−19.97 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier III· 1,547 battles690.11+41.07 if removed
- Tier IX· 331 battles1,120.17+14.96 if removed
- Tier VIII· 1,171 battles1,596.96+13.64 if removed
- Tier VII· 300 battles763.02+13.19 if removed
- Tier VIII· 179 battles630.09+12.10 if removed
FGW’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 101 of 146 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
61 of 146 vehicles carry an Ace Tanker (42% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
FGW’s clans history
6 clans · 11y 2mo in clans
