ExplosiveBeats

ExplosiveBeats’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,097 | 0 | 0 | 0 | ||||
| Tier | 6.78 | — | — | — | ||||
| Wins | 1,616 | 52.18% | 0 | — | 0 | — | 0 | — |
| Losses | 1,437 | 46.40% | 0 | — | 0 | — | 0 | — |
| Draws | 44 | 1.42% | 0 | — | 0 | — | 0 | — |
| Battles survived | 446 | 14.40% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,348 | 0.76 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.89 | — | — | — | ||||
| Tanks spotted | 7,474 | 2.41 | 0 | — | 0 | — | 0 | — |
| Damages | 759.59 | — | — | — | ||||
| Track damages | 19.59 | — | — | — | ||||
| Spotting damages | 102.08 | — | — | — | ||||
| Assisting damages | 121.67 | — | — | — | ||||
| Combined damages | 881.26 | — | — | — | ||||
| Base capture | 2,617 | 0.85 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,093 | 0.35 | 0 | — | 0 | — | 0 | — |
| Experience | 437.91 | — | — | — | ||||
| Hit rate | 65.04% | — | — | — | ||||
| Personal rating | 5,265 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,232 | 0 | 0 | 0 | ||||
| WN7 | 1,149.96 | — | — | — | ||||
| WN8 | 1,477.55 | — | — | — | ||||
| WNX | 812.44 | — | — | — | ||||
ExplosiveBeats’s progression
Tanks shaping ExplosiveBeats’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Bat.-Châtillon 25 t APTier IX· 336 battles1,479.69−122.47 if removed
- Bat.-Châtillon 25 tTier X· 82 battles1,697.40−39.01 if removed
- CometTier VII· 187 battles1,218.08−23.81 if removed
- CromwellTier VI· 317 battles1,022.00−18.65 if removed
- Centurion Mk. ITier VIII· 78 battles1,333.70−15.28 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 488 battles542.46+79.71 if removed
- AMX 13 75Tier VII· 496 battles571.15+46.92 if removed
- AMX 12 tTier VI· 244 battles373.99+31.81 if removed
- AMX ELC bisTier V· 500 battles655.35+19.06 if removed
- CrusaderTier VI· 87 battles346.44+11.19 if removed
ExplosiveBeats’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
3 of 35 vehicles carry a mark (9% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
12 of 35 vehicles carry an Ace Tanker (34% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier X· 82 battles2,553the gun carries none
ExplosiveBeats’s clans history
1 clans · 12y 10mo in clans