EmiAce’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,793 | 51 | 357 | 1,078 | ||||
| Tier | 8.64 | 10.00 | 9.62 | 9.50 | ||||
| Wins | 3,683 | 54.22% | 30 | 58.82% | 189 | 52.94% | 581 | 53.90% |
| Losses | 3,018 | 44.43% | 19 | 37.25% | 164 | 45.94% | 488 | 45.27% |
| Draws | 92 | 1.35% | 2 | 3.92% | 4 | 1.12% | 9 | 0.83% |
| Battles survived | 1,375 | 20.24% | 6 | 11.76% | 61 | 17.09% | 215 | 19.94% |
| Tanks destroyed | 5,857 | 0.86 | 34 | 0.67 | 308 | 0.86 | 890 | 0.83 |
| Destruction ratio | 1.08 | 0.76 | 1.04 | 1.03 | ||||
| Tanks spotted | 11,970 | 1.76 | 120 | 2.35 | 800 | 2.24 | 2,647 | 2.46 |
| Damages | 1,662.28 | 1,754.27 | 1,917.62 | 1,795.66 | ||||
| Track damages | 68.58 | 44.41 | 75.31 | 60.15 | ||||
| Spotting damages | 676.21 | 982.76 | 1,047.45 | 1,229.95 | ||||
| Assisting damages | 744.79 | 1,027.18 | 1,122.77 | 1,290.10 | ||||
| Combined damages | 2,407.07 | 2,781.45 | 3,036.77 | 3,068.01 | ||||
| Base capture | 2,318 | 0.34 | 0 | 0.00 | 147 | 0.41 | 249 | 0.23 |
| Base defense | 1,811 | 0.27 | 0 | 0.00 | 61 | 0.17 | 284 | 0.26 |
| Experience | 809.30 | 915.92 | 873.66 | 902.69 | ||||
| Hit rate | 74.12% | 81.25% | 78.75% | 79.10% | ||||
| Personal rating | 7,692 | +12 | +54 | +222 | ||||
| World of Tanks Rating | 7,485 | -21 | +20 | +161 | ||||
| WN7 | 1,313.36 | 1,204.18 | 1,305.39 | 1,318.97 | ||||
| WN8 | 1,934.50 | 1,481.27 | 1,969.65 | 1,952.66 | ||||
| WNX | 2,058.91 | 1,559.89 | 2,238.13 | 2,362.39 | ||||
EmiAce’s progression
Tanks shaping EmiAce’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Char Mle. 75Tier IX· 814 battles2,635.35−66.29 if removed
- Object 140Tier X· 442 battles2,643.17−48.70 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 402 battles2,481.77−31.26 if removed
- T-100 LTTier X· 440 battles2,384.91−26.28 if removed
- Object 268Tier X· 364 battles2,262.89−13.74 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- TNH T Vz. 51Tier IX· 92 battles866.96+19.90 if removed
- Panther IITier VIII· 117 battles981.61+18.44 if removed
- G.W. Tiger (P)Tier VIII· 100 battles857.85+16.31 if removed
- Vz. 55Tier X· 498 battles1,959.97+10.94 if removed
- Leopard Prototyp ATier IX· 95 battles1,410.58+10.56 if removed
EmiAce’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 93 of 103 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
35 of 103 vehicles carry an Ace Tanker (34% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 34 battles1,385the gun carries none
- Tier VII· 48 battles1,905the gun carries none
- Tier IX· 30 battles1,537the gun carries none
- Tier IX· 62 battles2,573the gun carries none
- Tier VIII· 41 battles2,230the gun carries none
- Tier X· 84 battles2,722the gun carries none
EmiAce’s clans history
8 clans · 9 months in clans
