ElectroPulse’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,664 | 0 | 0 | 0 | ||||
| Tier | 6.01 | — | — | — | ||||
| Wins | 837 | 50.30% | 0 | — | 0 | — | 0 | — |
| Losses | 802 | 48.20% | 0 | — | 0 | — | 0 | — |
| Draws | 25 | 1.50% | 0 | — | 0 | — | 0 | — |
| Battles survived | 516 | 31.01% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,471 | 0.88 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.28 | — | — | — | ||||
| Tanks spotted | 1,497 | 0.90 | 0 | — | 0 | — | 0 | — |
| Damages | 792.82 | — | — | — | ||||
| Track damages | 20.84 | — | — | — | ||||
| Spotting damages | 67.67 | — | — | — | ||||
| Assisting damages | 88.51 | — | — | — | ||||
| Combined damages | 881.33 | — | — | — | ||||
| Base capture | 3,221 | 1.94 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,469 | 0.88 | 0 | — | 0 | — | 0 | — |
| Experience | 516.48 | — | — | — | ||||
| Hit rate | 49.85% | — | — | — | ||||
| Personal rating | 4,673 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,141 | 0 | 0 | 0 | ||||
| WN7 | 1,127.89 | — | — | — | ||||
| WN8 | 1,246.58 | — | — | — | ||||
| WNX | 895.57 | — | — | — | ||||
ElectroPulse’s progression
Tanks shaping ElectroPulse’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T-10Tier IX· 191 battles1,151.99−55.64 if removed
- LöweTier VIII· 169 battles1,093.94−34.16 if removed
- IS-3Tier VIII· 88 battles1,362.13−33.00 if removed
- M6A2E1Tier VIII· 192 battles1,047.80−27.50 if removed
- KV-2Tier VI· 73 battles1,556.97−26.59 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- A-32Tier IV· 49 battles116.71+18.04 if removed
- T-150Tier VI· 32 battles165.94+16.03 if removed
- KV-1Tier V· 43 battles380.65+10.83 if removed
- LeichttraktorTier I· 53 battles214.48+9.88 if removed
- T-34Tier V· 32 battles380.09+7.38 if removed
ElectroPulse’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 55 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 55 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
ElectroPulse’s clans history
1 clans · 10y 12mo in clans
