Disorder’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,510 | 0 | 0 | 0 | ||||
| Tier | 7.03 | — | — | — | ||||
| Wins | 3,137 | 48.19% | 0 | — | 0 | — | 0 | — |
| Losses | 3,217 | 49.42% | 0 | — | 0 | — | 0 | — |
| Draws | 156 | 2.40% | 0 | — | 0 | — | 0 | — |
| Battles survived | 2,092 | 32.14% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 5,539 | 0.85 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.25 | — | — | — | ||||
| Tanks spotted | 2,608 | 0.40 | 0 | — | 0 | — | 0 | — |
| Damages | 1,057.76 | — | — | — | ||||
| Track damages | 40.84 | — | — | — | ||||
| Spotting damages | 85.70 | — | — | — | ||||
| Assisting damages | 126.54 | — | — | — | ||||
| Combined damages | 1,184.30 | — | — | — | ||||
| Base capture | 6,588 | 1.01 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,861 | 0.75 | 0 | — | 0 | — | 0 | — |
| Experience | 418.37 | — | — | — | ||||
| Hit rate | 47.19% | — | — | — | ||||
| Personal rating | 5,474 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,919 | 0 | 0 | 0 | ||||
| WN7 | 1,038.25 | — | — | — | ||||
| WN8 | 1,285.77 | — | — | — | ||||
| WNX | 1,210.32 | — | — | — | ||||
Disorder’s progression
Tanks shaping Disorder’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- G.W. PantherTier VII· 483 battles2,368.26−76.73 if removed
- Jagdpanzer E 100Tier X· 493 battles1,756.49−69.20 if removed
- HummelTier VI· 273 battles2,327.91−34.55 if removed
- JagdtigerTier IX· 325 battles1,523.03−23.27 if removed
- G.W. E 100Tier X· 413 battles1,376.88−22.47 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T26E4 SuperPershingTier VIII· 197 battles613.51+22.53 if removed
- Jagdpanzer IVTier VI· 188 battles524.76+14.88 if removed
- Pz.Kpfw. IITier II· 200 battles184.59+14.62 if removed
- T34Tier VIII· 259 battles986.00+11.37 if removed
- BDR G1 BTier V· 72 battles374.83+8.72 if removed
Disorder’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
1 of 76 vehicles carry a mark (1% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
9 of 76 vehicles carry an Ace Tanker (12% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 273 battles1,159the gun carries none
- Tier VII· 483 battles1,598the gun carries none
- Tier IX· 325 battles1,966the gun carries none
- Tier VI· 49 battles908the gun carries none
- Tier V· 41 battles524the gun carries none
- Tier X· 493 battles2,438the gun carries none
Disorder’s clans history
2 clans · 7y 9mo in clans