Developer_of_War’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 11,033 | 0 | 0 | 0 | ||||
| Tier | 5.52 | — | — | — | ||||
| Wins | 5,527 | 50.10% | 0 | — | 0 | — | 0 | — |
| Losses | 5,437 | 49.28% | 0 | — | 0 | — | 0 | — |
| Draws | 69 | 0.63% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,143 | 28.49% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 9,169 | 0.83 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.16 | — | — | — | ||||
| Tanks spotted | 8,282 | 0.75 | 0 | — | 0 | — | 0 | — |
| Damages | 579.52 | — | — | — | ||||
| Track damages | 35.15 | — | — | — | ||||
| Spotting damages | 116.42 | — | — | — | ||||
| Assisting damages | 151.57 | — | — | — | ||||
| Combined damages | 731.10 | — | — | — | ||||
| Base capture | 6,070 | 0.55 | 0 | — | 0 | — | 0 | — |
| Base defense | 7,816 | 0.71 | 0 | — | 0 | — | 0 | — |
| Experience | 426.13 | — | — | — | ||||
| Hit rate | 61.69% | — | — | — | ||||
| Personal rating | 4,561 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,874 | 0 | 0 | 0 | ||||
| WN7 | 966.33 | — | — | — | ||||
| WN8 | 1,092.04 | — | — | — | ||||
| WNX | 905.03 | — | — | — | ||||
Developer_of_War’s progression
Tanks shaping Developer_of_War’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T-34-3Tier VIII· 173 battles1,519.19−14.91 if removed
- Sturer EmilTier VII· 246 battles1,351.41−14.11 if removed
- T28 PrototypeTier VIII· 116 battles1,726.43−12.95 if removed
- M4A3E2 Sherman JumboTier VI· 193 battles1,498.37−10.81 if removed
- SU-152Tier VII· 234 battles1,303.85−10.11 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T-54 first prototypeTier VIII· 82 battles490.96+5.17 if removed
- AMX ELC bisTier V· 112 battles367.87+5.15 if removed
- T34Tier VIII· 31 battles20.00+4.96 if removed
- M24 ChaffeeTier V· 98 battles314.53+4.94 if removed
- Jagdpanzer IVTier VI· 118 battles491.02+4.91 if removed
Developer_of_War’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
24 of 200 vehicles carry a mark (12% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
28 of 200 vehicles carry an Ace Tanker (14% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 79 battles1,630the gun carries none
- Tier VI· 60 battles1,094the gun carries none
- Tier VII· 49 battles1,395the gun carries none
Developer_of_War’s clans history
7 clans · 9y 10mo in clans
