Dev_Farmer’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,121 | 0 | 0 | 0 | ||||
| Tier | 6.40 | — | — | — | ||||
| Wins | 2,895 | 47.30% | 0 | — | 0 | — | 0 | — |
| Losses | 3,168 | 51.76% | 0 | — | 0 | — | 0 | — |
| Draws | 58 | 0.95% | 0 | — | 0 | — | 0 | — |
| Battles survived | 865 | 14.13% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,032 | 0.50 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.58 | — | — | — | ||||
| Tanks spotted | 7,395 | 1.21 | 0 | — | 0 | — | 0 | — |
| Damages | 587.35 | — | — | — | ||||
| Track damages | 31.63 | — | — | — | ||||
| Spotting damages | 215.70 | — | — | — | ||||
| Assisting damages | 247.33 | — | — | — | ||||
| Combined damages | 834.68 | — | — | — | ||||
| Base capture | 3,178 | 0.52 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,541 | 0.25 | 0 | — | 0 | — | 0 | — |
| Experience | 397.03 | — | — | — | ||||
| Hit rate | 61.70% | — | — | — | ||||
| Personal rating | 3,660 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,620 | 0 | 0 | 0 | ||||
| WN7 | 726.85 | — | — | — | ||||
| WN8 | 795.17 | — | — | — | ||||
| WNX | 632.30 | — | — | — | ||||
Dev_Farmer’s progression
Tanks shaping Dev_Farmer’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 430Tier IX· 155 battles1,128.18−17.87 if removed
- Strv S1Tier VIII· 159 battles887.85−8.94 if removed
- T26E4 SuperPershingTier VIII· 105 battles964.43−6.86 if removed
- WZ-120-1G FTTier VIII· 97 battles931.01−5.84 if removed
- Krupp-Steyr WaffenträgerTier VII· 78 battles1,092.28−5.57 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX ELC bisTier V· 207 battles241.10+11.01 if removed
- AMX 12 tTier VI· 157 battles312.21+7.21 if removed
- ARL 44Tier VI· 135 battles368.74+5.91 if removed
- Type 3 Chi-NuTier V· 113 battles237.13+5.65 if removed
- Somua SAu 40Tier IV· 72 battles140.83+4.96 if removed
Dev_Farmer’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
6 of 135 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
14 of 135 vehicles carry an Ace Tanker (10% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 37 battles1,377the gun carries none
- Tier VIII· 105 battles1,386the gun carries none
- Tier VIII· 45 battles1,542the gun carries none
- Tier VIII· 87 battles1,269the gun carries none
- Tier VII· 78 battles1,153the gun carries none
- Tier VI· 34 battles917the gun carries none
Dev_Farmer’s clans history
1 clans · 4y in clans
