Define_Normal’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 35,691 | 0 | 0 | 18 | ||||
| Tier | 5.51 | — | — | 7.33 | ||||
| Wins | 17,166 | 48.10% | 0 | — | 0 | — | 7 | 38.89% |
| Losses | 18,144 | 50.84% | 0 | — | 0 | — | 11 | 61.11% |
| Draws | 381 | 1.07% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 8,610 | 24.12% | 0 | — | 0 | — | 3 | 16.67% |
| Tanks destroyed | 21,873 | 0.61 | 0 | — | 0 | — | 9 | 0.50 |
| Destruction ratio | 0.81 | — | — | 0.60 | ||||
| Tanks spotted | 27,751 | 0.78 | 0 | — | 0 | — | 8 | 0.44 |
| Damages | 427.55 | — | — | 841.22 | ||||
| Track damages | 27.31 | — | — | 0.00 | ||||
| Spotting damages | 133.86 | — | — | 234.61 | ||||
| Assisting damages | 161.17 | — | — | 234.61 | ||||
| Combined damages | 588.72 | — | — | 1,075.83 | ||||
| Base capture | 57,850 | 1.62 | 0 | — | 0 | — | 10 | 0.56 |
| Base defense | 21,310 | 0.60 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 417.59 | — | — | 494.83 | ||||
| Hit rate | 54.83% | — | — | 69.35% | ||||
| Personal rating | 3,458 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,497 | 0 | 0 | -1 | ||||
| WN7 | 728.91 | — | — | 543.64 | ||||
| WN8 | 688.65 | — | — | 773.69 | ||||
| WNX | 543.77 | — | — | 704.20 | ||||
Define_Normal’s progression
Tanks shaping Define_Normal’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- MatildaTier IV· 693 battles1,439.46−12.29 if removed
- 105 leFH18B2Tier V· 894 battles1,108.52−11.22 if removed
- SU-100Tier VI· 1,085 battles830.01−8.71 if removed
- M18 HellcatTier VI· 680 battles831.76−5.40 if removed
- CromwellTier VI· 655 battles758.21−3.94 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Vickers Medium Mk. IIITier III· 253 battles13.76+5.02 if removed
- A-20Tier V· 508 battles215.42+3.85 if removed
- Pz.Kpfw. IITier II· 351 battles147.23+3.68 if removed
- Object 263Tier IX· 336 battles321.17+3.47 if removed
- LeichttraktorTier I· 233 battles35.94+3.24 if removed
Define_Normal’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 265 of 266 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
35 of 266 vehicles carry an Ace Tanker (13% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 101 battles1,101the gun carries none
- Tier VIII· 59 battles1,248the gun carries none
Define_Normal’s clans history
3 clans · 6y in clans
