Cyberimpact’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 10,471 | 0 | 0 | 0 | ||||
| Tier | 8.46 | — | — | — | ||||
| Wins | 5,620 | 53.67% | 0 | — | 0 | — | 0 | — |
| Losses | 4,644 | 44.35% | 0 | — | 0 | — | 0 | — |
| Draws | 207 | 1.98% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,810 | 36.39% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 11,598 | 1.11 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.74 | — | — | — | ||||
| Tanks spotted | 11,378 | 1.09 | 0 | — | 0 | — | 0 | — |
| Damages | 1,812.38 | — | — | — | ||||
| Track damages | 72.21 | — | — | — | ||||
| Spotting damages | 418.17 | — | — | — | ||||
| Assisting damages | 490.38 | — | — | — | ||||
| Combined damages | 2,302.75 | — | — | — | ||||
| Base capture | 5,650 | 0.54 | 0 | — | 0 | — | 0 | — |
| Base defense | 4,810 | 0.46 | 0 | — | 0 | — | 0 | — |
| Experience | 863.89 | — | — | — | ||||
| Hit rate | 71.57% | — | — | — | ||||
| Personal rating | 8,521 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,635 | 0 | 0 | 0 | ||||
| WN7 | 1,429.16 | — | — | — | ||||
| WN8 | 2,095.53 | — | — | — | ||||
| WNX | 2,148.71 | — | — | — | ||||
Cyberimpact’s progression
Tanks shaping Cyberimpact’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Type 59Tier VIII· 545 battles2,989.53−36.74 if removed
- Object 430UTier X· 384 battles2,618.67−22.53 if removed
- Leopard 1Tier X· 167 battles3,099.13−18.60 if removed
- Bat.-Châtillon BourrasqueTier VIII· 394 battles2,621.85−17.58 if removed
- M47 Iron ArnieTier VIII· 185 battles2,722.35−12.34 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Strv S1Tier VIII· 708 battles1,774.14+22.41 if removed
- UDES 15/16Tier X· 269 battles1,814.02+10.89 if removed
- FV215b (183)Tier X· 266 battles1,836.07+7.98 if removed
- AchillesTier VI· 71 battles578.03+6.54 if removed
- G.W. PantherTier VII· 63 battles918.42+5.85 if removed
Cyberimpact’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
40 of 158 vehicles carry a mark (25% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
39 of 158 vehicles carry an Ace Tanker (25% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 25 battles1,941the gun carries none
- Tier X· 35 battles3,394the gun carries none
- Tier VIII· 44 battles2,246the gun carries none
- Tier IX· 46 battles2,496the gun carries none
- Tier VIII· 54 battles2,541the gun carries none
- Tier VII· 26 battles2,164the gun carries none
Cyberimpact’s clans history
5 clans · 2y 10mo in clans