Cyberimpact

Joined Dec 2018Last battle Updated
en

Cyberimpact’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles10,471000
Tier8.46
Wins5,62053.67%000
Losses4,64444.35%000
Draws2071.98%000
Battles survived3,81036.39%000
Tanks destroyed11,5981.11000
Destruction ratio1.74
Tanks spotted11,3781.09000
Damages1,812.38
Track damages72.21
Spotting damages418.17
Assisting damages490.38
Combined damages2,302.75
Base capture5,6500.54000
Base defense4,8100.46000
Experience863.89
Hit rate71.57%
Personal rating8,521000
World of Tanks Rating7,635000
WN71,429.16
WN82,095.53
WNX2,148.71

Cyberimpact’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping Cyberimpact’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • Type 59
    Tier VIII· 545 battles
    2,989.53−36.74 if removed
  • Object 430U
    Tier X· 384 battles
    2,618.67−22.53 if removed
  • Leopard 1
    Tier X· 167 battles
    3,099.13−18.60 if removed
  • Bat.-Châtillon Bourrasque
    Tier VIII· 394 battles
    2,621.85−17.58 if removed
  • M47 Iron Arnie
    Tier VIII· 185 battles
    2,722.35−12.34 if removed
Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • Strv S1
    Tier VIII· 708 battles
    1,774.14+22.41 if removed
  • UDES 15/16
    Tier X· 269 battles
    1,814.02+10.89 if removed
  • FV215b (183)
    Tier X· 266 battles
    1,836.07+7.98 if removed
  • Achilles
    Tier VI· 71 battles
    578.03+6.54 if removed
  • G.W. Panther
    Tier VII· 63 battles
    918.42+5.85 if removed

Cyberimpact’s marks and mastery

Marks of Excellence30100

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
X32102
IX1942
VIII34166
VII12
VI9
V4
IV1
III2
II3
I2

40 of 158 vehicles carry a mark (25% of the garage).

Marks of Mastery153rd Class3422nd Class2491st Class139Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
X4812119
IX21076
VIII4372319
VII1362
VI522
V1111
IV1
III2
II3
I11

39 of 158 vehicles carry an Ace Tanker (25% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

  • Tier VIII· 25 battles
    1,941the gun carries none
  • Tier X· 35 battles
    3,394the gun carries none
  • Tier VIII· 44 battles
    2,246the gun carries none
  • Tier IX· 46 battles
    2,496the gun carries none
  • Tier VIII· 54 battles
    2,541the gun carries none
  • Tier VII· 26 battles
    2,164the gun carries none

Cyberimpact’s clans history

5 clans · 2y 10mo in clans

Dec 20182020202120222023202420252026today
[KAKA_]KAKA_ emblemKakameSpolu4 Mar 20238 months
[SOYUZ]SOYUZ emblemSOYUZ4 Jul 20223 months
[SOYUZ]SOYUZ emblemSOYUZ9 Apr 202225 days
[NEWBI]NEWBI emblemNiubility22 Oct 202127 days
[PRC]PRC emblemPeople's Republic of China21 May 20212 years