CriminalWayne

Joined Jul 2012Last battle Updated
en
[TAC-E] TACTICAL EVOLUTION
Private · joined 16 Jan 2023
TAC-E emblem

CriminalWayne’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles17,6330038
Tier7.10——9.22
Wins8,22146.62%0—0—1950.00%
Losses9,18352.08%0—0—1847.37%
Draws2291.30%0—0—12.63%
Battles survived3,90022.12%0—0—923.68%
Tanks destroyed9,4310.530—0—150.39
Destruction ratio0.69——0.52
Tanks spotted15,4060.870—0—170.45
Damages698.29——1,018.68
Track damages30.36——20.24
Spotting damages199.58——370.65
Assisting damages229.94——390.89
Combined damages928.24——1,429.43
Base capture17,2470.980—0—00.00
Base defense6,0110.340—0—70.18
Experience466.29——722.39
Hit rate59.24%——63.42%
Personal rating4,07800+4
World of Tanks Rating3,79400-2
WN7709.73——604.88
WN8750.18——716.14
WNX629.59——589.27

CriminalWayne’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping CriminalWayne’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • T95
    Tier IX· 496 battles
    1,034.09−14.72 if removed
  • Mäuschen
    Tier IX· 224 battles
    1,094.13−7.21 if removed
  • T110E3
    Tier X· 287 battles
    909.57−6.82 if removed
  • VK 100.01 (P)
    Tier VIII· 250 battles
    1,044.08−6.12 if removed
  • Löwe
    Tier VIII· 878 battles
    729.15−5.54 if removed
⚓ Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • M4A3E8 Sherman
    Tier VI· 525 battles
    472.80+3.70 if removed
  • T92
    Tier VIII· 237 battles
    371.68+3.26 if removed
  • A-20
    Tier V· 83 battles
    19.69+2.60 if removed
  • M3 Lee
    Tier IV· 139 battles
    125.53+2.32 if removed
  • M2 Medium Tank
    Tier III· 91 battles
    63.02+2.23 if removed

CriminalWayne’s marks and mastery

Marks of Excellence1100

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
XI1———
X14———
IX232——
VIII724——
VII231——
VI323——
V391——
IV24———
III25———
II27———
I10———

11 of 301 vehicles carry a mark (4% of the garage).

Marks of Mastery833rd Class31002nd Class2461st Class112Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
XI——1——
X2444—
IX47761
VIII8283082
VII26862
VI5101172
V1281361
IV5775—
III75931
II104913
I541——

12 of 301 vehicles carry an Ace Tanker (4% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

  • Tier V· 111 battles
    667the gun carries none
  • Tier VIII· 185 battles
    1,152the gun carries none

CriminalWayne’s clans history

3 clans · 6y in clans

Jul 2012201420152016201720182019202020212022202320242025today
[TAC-E]TAC-E emblemTACTICAL EVOLUTIONcurrent4 years
[MTIS]MTIS emblemMantis15 Jan 20232 years
[-6666]-6666 emblemFour Sixes21 Dec 20184 months