Cpt_Payback’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,113 | 0 | 0 | 5 | ||||
| Tier | 3.97 | — | — | 3.80 | ||||
| Wins | 556 | 49.96% | 0 | — | 0 | — | 1 | 20.00% |
| Losses | 540 | 48.52% | 0 | — | 0 | — | 4 | 80.00% |
| Draws | 17 | 1.53% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 181 | 16.26% | 0 | — | 0 | — | 0 | 0.00% |
| Tanks destroyed | 790 | 0.71 | 0 | — | 0 | — | 4 | 0.80 |
| Destruction ratio | 0.85 | — | — | 0.80 | ||||
| Tanks spotted | 1,889 | 1.70 | 0 | — | 0 | — | 8 | 1.60 |
| Damages | 439.52 | — | — | 493.00 | ||||
| Track damages | 11.61 | — | — | 0.00 | ||||
| Spotting damages | 149.34 | — | — | 273.60 | ||||
| Assisting damages | 160.95 | — | — | 273.60 | ||||
| Combined damages | 600.46 | — | — | 766.60 | ||||
| Base capture | 1,502 | 1.35 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 420 | 0.38 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 334.59 | — | — | 449.20 | ||||
| Hit rate | 62.85% | — | — | 67.61% | ||||
| Personal rating | 3,326 | 0 | 0 | -22 | ||||
| World of Tanks Rating | 5,477 | 0 | 0 | +3 | ||||
| WN7 | 932.66 | — | — | 753.84 | ||||
| WN8 | 1,229.20 | — | — | 896.18 | ||||
| WNX | 887.15 | — | — | 1,274.55 | ||||
Cpt_Payback’s progression
Tanks shaping Cpt_Payback’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- M2 LightTier II· 75 battles1,397.40−35.21 if removed
- VK 30.01 (H)Tier V· 58 battles1,526.06−34.14 if removed
- Pz.Kpfw. III Ausf. ETier III· 52 battles1,144.71−11.18 if removed
- M5A1 StuartTier IV· 38 battles977.49−2.86 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. III Ausf. JTier IV· 43 battles417.03+21.17 if removed
- A-20Tier V· 51 battles528.96+19.02 if removed
- Škoda T 24Tier V· 33 battles553.97+10.82 if removed
- M8A1Tier IV· 151 battles832.25+8.46 if removed
- Pz.Kpfw. II LuchsTier IV· 36 battles661.24+7.19 if removed
Cpt_Payback’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 47 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
4 of 47 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 58 battles918the gun carries none
Cpt_Payback’s clans history
2 clans · 4 months in clans