Commander_In_Chief’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 20,637 | 0 | 0 | 0 | ||||
| Tier | 6.49 | — | — | — | ||||
| Wins | 9,893 | 47.94% | 0 | — | 0 | — | 0 | — |
| Losses | 10,369 | 50.24% | 0 | — | 0 | — | 0 | — |
| Draws | 375 | 1.82% | 0 | — | 0 | — | 0 | — |
| Battles survived | 7,310 | 35.42% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 16,914 | 0.82 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.27 | — | — | — | ||||
| Tanks spotted | 17,563 | 0.85 | 0 | — | 0 | — | 0 | — |
| Damages | 714.14 | — | — | — | ||||
| Track damages | 16.20 | — | — | — | ||||
| Spotting damages | 69.10 | — | — | — | ||||
| Assisting damages | 85.30 | — | — | — | ||||
| Combined damages | 799.44 | — | — | — | ||||
| Base capture | 42,117 | 2.04 | 0 | — | 0 | — | 0 | — |
| Base defense | 18,336 | 0.89 | 0 | — | 0 | — | 0 | — |
| Experience | 428.27 | — | — | — | ||||
| Hit rate | 70.80% | — | — | — | ||||
| Personal rating | 5,276 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,181 | 0 | 0 | 0 | ||||
| WN7 | 968.29 | — | — | — | ||||
| WN8 | 1,059.03 | — | — | — | ||||
| WNX | 743.39 | — | — | — | ||||
Commander_In_Chief’s progression
Tanks shaping Commander_In_Chief’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- M12Tier VII· 732 battles1,459.76−24.10 if removed
- M41Tier V· 407 battles2,124.62−13.74 if removed
- T92 HMCTier X· 480 battles1,038.82−10.85 if removed
- AMX 13 F3 AMTier VI· 319 battles1,788.20−10.84 if removed
- T30Tier IX· 337 battles986.48−6.23 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Type 62Tier VII· 579 battles344.11+12.87 if removed
- M5 StuartTier IV· 228 battles40.76+6.87 if removed
- T29Tier VII· 357 battles450.24+6.67 if removed
- M4A3E8 ShermanTier VI· 308 battles300.03+6.30 if removed
- M7Tier V· 232 battles135.84+5.50 if removed
Commander_In_Chief’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 254 of 255 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
28 of 255 vehicles carry an Ace Tanker (11% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 407 battles849the gun carries none
- Tier VIII· 138 battles1,318the gun carries none
- Tier IX· 39 battles2,073the gun carries none
- Tier V· 52 battles559the gun carries none
- Tier VIII· 102 battles1,342the gun carries none
- Tier VIII· 148 battles1,311the gun carries none
Commander_In_Chief’s clans history
1 clans · 5y 10mo in clans