ClockWork_Engineer’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,607 | 0 | 0 | 0 | ||||
| Tier | 7.27 | — | — | — | ||||
| Wins | 1,363 | 52.28% | 0 | — | 0 | — | 0 | — |
| Losses | 1,210 | 46.41% | 0 | — | 0 | — | 0 | — |
| Draws | 34 | 1.30% | 0 | — | 0 | — | 0 | — |
| Battles survived | 747 | 28.65% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,380 | 0.91 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.28 | — | — | — | ||||
| Tanks spotted | 4,216 | 1.62 | 0 | — | 0 | — | 0 | — |
| Damages | 1,188.34 | — | — | — | ||||
| Track damages | 45.90 | — | — | — | ||||
| Spotting damages | 471.08 | — | — | — | ||||
| Assisting damages | 516.98 | — | — | — | ||||
| Combined damages | 1,705.32 | — | — | — | ||||
| Base capture | 1,712 | 0.66 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,810 | 0.69 | 0 | — | 0 | — | 0 | — |
| Experience | 602.12 | — | — | — | ||||
| Hit rate | 66.63% | — | — | — | ||||
| Personal rating | 6,279 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,291 | 0 | 0 | 0 | ||||
| WN7 | 1,312.97 | — | — | — | ||||
| WN8 | 1,910.87 | — | — | — | ||||
| WNX | 1,803.66 | — | — | — | ||||
ClockWork_Engineer’s progression
Tanks shaping ClockWork_Engineer’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 12 tTier VI· 416 battles2,014.05−74.90 if removed
- LT-432Tier VIII· 245 battles2,410.95−67.90 if removed
- UDES 15/16Tier X· 190 battles2,151.67−42.72 if removed
- T-54 first prototypeTier VIII· 237 battles1,943.48−18.39 if removed
- Bat.-Châtillon 25 tTier X· 125 battles1,981.87−14.84 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- UDES 14 Alt 5Tier VIII· 60 battles852.98+27.23 if removed
- AMX 40Tier IV· 35 battles297.58+18.36 if removed
- AMX 13 75Tier VII· 44 battles889.12+14.22 if removed
- M8A1Tier IV· 32 battles472.75+13.52 if removed
- T14Tier V· 74 battles1,367.52+7.50 if removed
ClockWork_Engineer’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
11 of 65 vehicles carry a mark (17% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
10 of 65 vehicles carry an Ace Tanker (15% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 59 battles1,827the gun carries none
- Tier V· 74 battles947the gun carries none
- Tier X· 26 battles2,573the gun carries none
- Tier V· 39 battles865the gun carries none
- Tier VIII· 237 battles1,876the gun carries
ClockWork_Engineer’s clans history
1 clans · 5y 7mo in clans
