Chief_Cre

Joined Jun 2022Last battle Updated
en

Chief_Cre’s random battles stats ·

StatTotalLast 24hLast 7dLast 30d
Battles3,3010064
Tier7.258.17
Wins1,64749.89%003453.13%
Losses1,60848.71%003046.88%
Draws461.39%0000.00%
Battles survived61518.63%001726.56%
Tanks destroyed1,9960.6000500.78
Destruction ratio0.741.06
Tanks spotted3,7061.1200821.28
Damages882.681,230.09
Track damages26.5451.78
Spotting damages253.92436.56
Assisting damages280.46488.34
Combined damages1,163.141,661.37
Base capture2,1190.640030.05
Base defense5790.180080.13
Experience628.78784.72
Hit rate69.63%71.96%
Personal rating4,85700+38
World of Tanks Rating4,40600+34
WN7882.811,086.78
WN81,064.911,304.14
WNX912.941,274.29

Chief_Cre’s progression

Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.

Tanks shaping Chief_Cre’s rating

🚀 Lifting the ratingWNX

Tanks that prop the overall up: dropping them would lower the rating.

  • Ares 90
    Tier X· 73 battles
    1,578.37−21.44 if removed
  • AT 8
    Tier VI· 53 battles
    2,134.66−15.10 if removed
  • AT 7
    Tier VII· 66 battles
    1,791.74−14.43 if removed
  • Turtle Mk. I
    Tier VIII· 64 battles
    1,547.29−13.45 if removed
  • Leox
    Tier IX· 162 battles
    1,070.87−11.46 if removed
Dragging the ratingWNX

Tanks that weigh the overall down: dropping them would raise the rating.

  • IS
    Tier VII· 110 battles
    394.71+19.94 if removed
  • Centurion Mk. 5/1 RAAC
    Tier VIII· 88 battles
    516.28+12.54 if removed
  • Kpz. Erich Konzept I
    Tier IX· 116 battles
    690.81+11.68 if removed
  • Bat.-Châtillon 25 t AP
    Tier IX· 137 battles
    731.72+10.44 if removed
  • Bat.-Châtillon 12 t
    Tier VIII· 139 battles
    704.90+8.08 if removed

Chief_Cre’s marks and mastery

Marks of Excellence200

Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.

TierNone
XI1
X3
IX8
VIII201
VII151
VI24
V21
IV16
III11
II3
I1

Marks read for 125 of 128 vehicles. The rest fill in as the account is refreshed.

Marks of Mastery393rd Class3472nd Class2251st Class11Ace TankerM

Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.

TierNone3rd Class32nd Class21st Class1Ace TankerM
XI1
X111
IX1142
VIII6810
VII13831
VI18105
V5691
IV3751
III5411
II111
I1

1 of 128 vehicles carry an Ace Tanker (1% of the garage).

Playing above the gun

Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.

  • Tier VII· 25 battles
    1,724the gun carries none
  • Tier VI· 53 battles
    1,288the gun carries none
  • Tier VIII· 33 battles
    1,700the gun carries none
  • Tier VI· 27 battles
    1,088the gun carries none
  • Tier VII· 29 battles
    1,412the gun carries none
  • Tier VIII· 41 battles
    1,505the gun carries none

Chief_Cre’s clans history

2 clans · 3 months in clans

Jun 20222023202420252026today
[LBH]LBH emblemLucky Brotherhood4 Jun 202621 hours
[-LIDS]-LIDS emblemLos Indestructibles14 May 20253 months