Capt_BootyCall’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,005 | 0 | 0 | 0 | ||||
| Tier | 6.99 | — | — | — | ||||
| Wins | 7,298 | 48.64% | 0 | — | 0 | — | 0 | — |
| Losses | 7,494 | 49.94% | 0 | — | 0 | — | 0 | — |
| Draws | 213 | 1.42% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,820 | 32.12% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 11,878 | 0.79 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.17 | — | — | — | ||||
| Tanks spotted | 11,166 | 0.74 | 0 | — | 0 | — | 0 | — |
| Damages | 896.59 | — | — | — | ||||
| Track damages | 38.54 | — | — | — | ||||
| Spotting damages | 150.61 | — | — | — | ||||
| Assisting damages | 189.16 | — | — | — | ||||
| Combined damages | 1,085.74 | — | — | — | ||||
| Base capture | 11,860 | 0.79 | 0 | — | 0 | — | 0 | — |
| Base defense | 10,031 | 0.67 | 0 | — | 0 | — | 0 | — |
| Experience | 548.73 | — | — | — | ||||
| Hit rate | 51.17% | — | — | — | ||||
| Personal rating | 5,431 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,664 | 0 | 0 | 0 | ||||
| WN7 | 980.72 | — | — | — | ||||
| WN8 | 1,124.14 | — | — | — | ||||
| WNX | 986.71 | — | — | — | ||||
Capt_BootyCall’s progression
Tanks shaping Capt_BootyCall’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T110E4Tier X· 524 battles1,339.64−22.90 if removed
- T95Tier IX· 337 battles1,583.28−19.94 if removed
- E 100Tier X· 715 battles1,133.43−15.56 if removed
- M8A1Tier IV· 860 battles1,536.87−14.44 if removed
- T69Tier VIII· 338 battles1,238.23−6.36 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. IV Ausf. HTier V· 770 battles468.43+17.29 if removed
- T26E4 SuperPershingTier VIII· 455 battles665.05+9.71 if removed
- VK 36.01 (H)Tier VI· 262 battles553.17+6.86 if removed
- T110E5Tier X· 308 battles702.38+6.76 if removed
- Pz.Kpfw. I Ausf. CTier III· 194 battles113.22+6.29 if removed
Capt_BootyCall’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
9 of 114 vehicles carry a mark (8% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
21 of 114 vehicles carry an Ace Tanker (18% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
Capt_BootyCall’s clans history
2 clans · 9y 1mo in clans