Caesar112’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,401 | 0 | 0 | 0 | ||||
| Tier | 7.07 | — | — | — | ||||
| Wins | 2,058 | 46.76% | 0 | — | 0 | — | 0 | — |
| Losses | 2,279 | 51.78% | 0 | — | 0 | — | 0 | — |
| Draws | 64 | 1.45% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,109 | 25.20% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,070 | 0.47 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.63 | — | — | — | ||||
| Tanks spotted | 3,720 | 0.85 | 0 | — | 0 | — | 0 | — |
| Damages | 627.46 | — | — | — | ||||
| Track damages | 24.00 | — | — | — | ||||
| Spotting damages | 161.60 | — | — | — | ||||
| Assisting damages | 185.60 | — | — | — | ||||
| Combined damages | 813.06 | — | — | — | ||||
| Base capture | 6,821 | 1.55 | 0 | — | 0 | — | 0 | — |
| Base defense | 413 | 0.09 | 0 | — | 0 | — | 0 | — |
| Experience | 514.95 | — | — | — | ||||
| Hit rate | 58.43% | — | — | — | ||||
| Personal rating | 3,857 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,397 | 0 | 0 | 0 | ||||
| WN7 | 622.80 | — | — | — | ||||
| WN8 | 702.00 | — | — | — | ||||
| WNX | 540.49 | — | — | — | ||||
Caesar112’s progression
Tanks shaping Caesar112’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VII· 49 battles1,362.49−10.17 if removed
- Tier IX· 249 battles590.02−7.30 if removed
- Tier X· 139 battles668.02−6.89 if removed
- Tier VII· 80 battles846.76−5.19 if removed
- Tier IX· 162 battles628.92−4.98 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VIII· 202 battles288.91+12.05 if removed
- Tier V· 141 battles120.66+11.96 if removed
- Tier X· 85 battles222.51+9.54 if removed
- Tier IV· 103 battles78.95+9.52 if removed
- Tier V· 67 battles15.20+7.34 if removed
Caesar112’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 72 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
5 of 72 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 35 battles899the gun carries none
- Tier VII· 49 battles1,455the gun carries none
Caesar112’s clans history
2 clans · 1 months in clans