CRAZYSMATHY’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,658 | 0 | 0 | 22 | ||||
| Tier | 6.49 | — | — | 8.36 | ||||
| Wins | 3,653 | 47.70% | 0 | — | 0 | — | 13 | 59.09% |
| Losses | 3,829 | 50.00% | 0 | — | 0 | — | 8 | 36.36% |
| Draws | 176 | 2.30% | 0 | — | 0 | — | 1 | 4.55% |
| Battles survived | 1,743 | 22.76% | 0 | — | 0 | — | 3 | 13.64% |
| Tanks destroyed | 5,594 | 0.73 | 0 | — | 0 | — | 12 | 0.55 |
| Destruction ratio | 0.95 | — | — | 0.63 | ||||
| Tanks spotted | 9,552 | 1.25 | 0 | — | 0 | — | 24 | 1.09 |
| Damages | 683.71 | — | — | 1,041.59 | ||||
| Track damages | 32.34 | — | — | 0.00 | ||||
| Spotting damages | 257.86 | — | — | 420.91 | ||||
| Assisting damages | 290.19 | — | — | 420.91 | ||||
| Combined damages | 973.90 | — | — | 1,462.50 | ||||
| Base capture | 14,358 | 1.87 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 2,095 | 0.27 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 486.70 | — | — | 769.09 | ||||
| Hit rate | 65.23% | — | — | 73.46% | ||||
| Personal rating | 4,293 | 0 | 0 | +8 | ||||
| World of Tanks Rating | 4,716 | 0 | 0 | -3 | ||||
| WN7 | 895.21 | — | — | 930.17 | ||||
| WN8 | 1,056.07 | — | — | 1,149.77 | ||||
| WNX | 937.69 | — | — | 962.23 | ||||
CRAZYSMATHY’s progression
Tanks shaping CRAZYSMATHY’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VI· 434 battles1,559.33−27.27 if removed
- Tier IX· 109 battles1,722.70−16.96 if removed
- Tier VII· 322 battles1,208.88−11.63 if removed
- Tier VIII· 97 battles1,616.60−10.90 if removed
- Tier VI· 189 battles1,423.19−10.65 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier VII· 186 battles500.28+13.21 if removed
- Tier VIII· 265 battles578.50+13.17 if removed
- Tier V· 200 battles325.30+11.91 if removed
- Tier VIII· 195 battles567.12+10.36 if removed
- Tier VI· 152 battles437.64+8.40 if removed
CRAZYSMATHY’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 104 of 176 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
33 of 176 vehicles carry an Ace Tanker (19% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 28 battles1,531the gun carries none
- Tier VIII· 26 battles1,496the gun carries none
- Tier IX· 31 battles1,951the gun carries none
- Tier IX· 56 battles1,981the gun carries none
- Tier VIII· 47 battles1,517the gun carries none
- Tier VII· 41 battles1,156the gun carries none
CRAZYSMATHY’s clans history
10 clans · 7y 2mo in clans
