Buck_Shot’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 13,813 | 0 | 0 | 0 | ||||
| Tier | 7.29 | — | — | — | ||||
| Wins | 7,052 | 51.05% | 0 | — | 0 | — | 0 | — |
| Losses | 6,668 | 48.27% | 0 | — | 0 | — | 0 | — |
| Draws | 93 | 0.67% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,281 | 23.75% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 12,160 | 0.88 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.15 | — | — | — | ||||
| Tanks spotted | 16,695 | 1.21 | 0 | — | 0 | — | 0 | — |
| Damages | 1,090.43 | — | — | — | ||||
| Track damages | 50.27 | — | — | — | ||||
| Spotting damages | 292.47 | — | — | — | ||||
| Assisting damages | 342.74 | — | — | — | ||||
| Combined damages | 1,433.17 | — | — | — | ||||
| Base capture | 9,986 | 0.72 | 0 | — | 0 | — | 0 | — |
| Base defense | 8,421 | 0.61 | 0 | — | 0 | — | 0 | — |
| Experience | 667.31 | — | — | — | ||||
| Hit rate | 73.48% | — | — | — | ||||
| Personal rating | 5,956 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,184 | 0 | 0 | 0 | ||||
| WN7 | 1,173.14 | — | — | — | ||||
| WN8 | 1,524.18 | — | — | — | ||||
| WNX | 1,375.71 | — | — | — | ||||
Buck_Shot’s progression
Tanks shaping Buck_Shot’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T29Tier VII· 717 battles2,050.90−34.51 if removed
- T69Tier VIII· 528 battles1,846.88−19.15 if removed
- Tiger IITier VIII· 511 battles1,673.15−12.41 if removed
- VK 30.02 (M)Tier VI· 1,028 battles1,545.10−9.36 if removed
- T54E1Tier IX· 178 battles1,859.19−8.16 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M3 LeeTier IV· 119 battles62.27+6.96 if removed
- AMX 13 90Tier IX· 249 battles1,090.95+6.45 if removed
- T26E4 SuperPershingTier VIII· 735 battles1,277.18+6.02 if removed
- AMX 50 BTier X· 212 battles1,157.99+5.92 if removed
- T20Tier VII· 89 battles567.52+4.87 if removed
Buck_Shot’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
28 of 183 vehicles carry a mark (15% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
41 of 183 vehicles carry an Ace Tanker (22% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 50 battles2,287the gun carries none
- Tier VI· 31 battles1,184the gun carries none
- Tier VIII· 50 battles1,554the gun carries none
Buck_Shot’s clans history
1 clans · 5y 8mo in clans