BreakingMisery’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 23,135 | 7 | 39 | 196 | ||||
| Tier | 8.27 | 10.00 | 9.95 | 9.86 | ||||
| Wins | 12,844 | 55.52% | 3 | 42.86% | 23 | 58.97% | 113 | 57.65% |
| Losses | 9,929 | 42.92% | 4 | 57.14% | 16 | 41.03% | 81 | 41.33% |
| Draws | 362 | 1.56% | 0 | 0.00% | 0 | 0.00% | 2 | 1.02% |
| Battles survived | 7,844 | 33.91% | 3 | 42.86% | 15 | 38.46% | 81 | 41.33% |
| Tanks destroyed | 27,409 | 1.18 | 5 | 0.71 | 51 | 1.31 | 233 | 1.19 |
| Destruction ratio | 1.79 | 1.25 | 2.13 | 2.03 | ||||
| Tanks spotted | 22,634 | 0.98 | 1 | 0.14 | 19 | 0.49 | 129 | 0.66 |
| Damages | 1,787.03 | 2,381.71 | 2,683.05 | 2,620.66 | ||||
| Track damages | 56.79 | 0.00 | 19.33 | 56.19 | ||||
| Spotting damages | 324.36 | 435.71 | 295.54 | 276.72 | ||||
| Assisting damages | 381.15 | 435.71 | 314.87 | 332.91 | ||||
| Combined damages | 2,168.19 | 2,817.43 | 2,997.92 | 2,990.78 | ||||
| Base capture | 10,974 | 0.47 | 15 | 2.14 | 27 | 0.69 | 84 | 0.43 |
| Base defense | 15,866 | 0.69 | 0 | 0.00 | 0 | 0.00 | 80 | 0.41 |
| Experience | 836.38 | 727.57 | 911.51 | 927.92 | ||||
| Hit rate | 69.57% | 61.36% | 64.61% | 68.86% | ||||
| Personal rating | 8,996 | 0 | +3 | +17 | ||||
| World of Tanks Rating | 8,066 | 0 | +4 | +8 | ||||
| WN7 | 1,516.96 | 870.15 | 1,506.19 | 1,496.78 | ||||
| WN8 | 2,165.19 | 1,457.00 | 2,278.34 | 2,185.75 | ||||
| WNX | 2,126.99 | 1,767.81 | 2,586.84 | 2,415.06 | ||||
BreakingMisery’s progression
Tanks shaping BreakingMisery’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- CobraTier IX· 1,404 battles2,600.15−40.60 if removed
- XM57Tier VIII· 1,104 battles2,796.29−33.44 if removed
- K-91-PTTier IX· 1,528 battles2,489.49−27.36 if removed
- FV215b (183)Tier X· 1,420 battles2,284.16−17.29 if removed
- Type 5 HeavyTier X· 240 battles2,691.37−10.20 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- SU-14-2Tier VIII· 184 battles1,130.64+7.20 if removed
- 212ATier IX· 199 battles1,435.58+6.44 if removed
- FCM 50 tTier VIII· 288 battles1,640.06+6.03 if removed
- Lorraine 155 mle. 50Tier VII· 136 battles944.83+5.70 if removed
- AMX Chasseur de charsTier VIII· 259 battles1,615.60+5.50 if removed
BreakingMisery’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 243 of 246 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
89 of 246 vehicles carry an Ace Tanker (36% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 37 battles2,327the gun carries none
- Tier VII· 40 battles2,022the gun carries none
- Tier VIII· 27 battles2,331the gun carries none
BreakingMisery’s clans history
6 clans · 4y 11mo in clans
