BabyBackBlue’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 633 | 0 | 0 | 0 | ||||
| Tier | 6.88 | — | — | — | ||||
| Wins | 350 | 55.29% | 0 | — | 0 | — | 0 | — |
| Losses | 274 | 43.29% | 0 | — | 0 | — | 0 | — |
| Draws | 9 | 1.42% | 0 | — | 0 | — | 0 | — |
| Battles survived | 177 | 27.96% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 576 | 0.91 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.26 | — | — | — | ||||
| Tanks spotted | 688 | 1.09 | 0 | — | 0 | — | 0 | — |
| Damages | 978.64 | — | — | — | ||||
| Track damages | 45.52 | — | — | — | ||||
| Spotting damages | 267.77 | — | — | — | ||||
| Assisting damages | 313.29 | — | — | — | ||||
| Combined damages | 1,291.93 | — | — | — | ||||
| Base capture | 342 | 0.54 | 0 | — | 0 | — | 0 | — |
| Base defense | 417 | 0.66 | 0 | — | 0 | — | 0 | — |
| Experience | 702.54 | — | — | — | ||||
| Hit rate | 61.02% | — | — | — | ||||
| Personal rating | 4,843 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,954 | 0 | 0 | 0 | ||||
| WN7 | 1,228.25 | — | — | — | ||||
| WN8 | 1,493.38 | — | — | — | ||||
| WNX | 1,344.55 | — | — | — | ||||
BabyBackBlue’s progression
Tanks shaping BabyBackBlue’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- VK 30.02 (M)Tier VI· 30 battles2,408.64−37.79 if removed
- M4A1 ShermanTier V· 36 battles1,963.00−33.46 if removed
- Progetto M35 mod. 46Tier VIII· 39 battles1,460.52−20.28 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- FV215bTier X· 50 battles739.35+81.77 if removed
- T-103Tier VIII· 45 battles977.17+26.26 if removed
- ShPTK-TVP 100Tier VIII· 33 battles1,160.01+1.37 if removed
BabyBackBlue’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 35 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
1 of 35 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 30 battles1,460the gun carries none
- Tier VI· 25 battles1,203the gun carries none
- Tier V· 28 battles1,217the gun carries none
- Tier V· 36 battles951the gun carries none
- Tier IX· 28 battles1,702the gun carries none
BabyBackBlue’s clans history
7 clans · 6y 10mo in clans
