zombie_shot’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 75,336 | 8 | 15 | 93 | ||||
| Tier | 8.31 | 8.00 | 8.00 | 8.86 | ||||
| Wins | 40,109 | 53.24% | 4 | 50.00% | 5 | 33.33% | 46 | 49.46% |
| Losses | 34,425 | 45.70% | 4 | 50.00% | 9 | 60.00% | 45 | 48.39% |
| Draws | 802 | 1.06% | 0 | 0.00% | 1 | 6.67% | 2 | 2.15% |
| Battles survived | 26,283 | 34.89% | 1 | 12.50% | 2 | 13.33% | 32 | 34.41% |
| Tanks destroyed | 79,364 | 1.05 | 6 | 0.75 | 16 | 1.07 | 101 | 1.09 |
| Destruction ratio | 1.62 | 0.86 | 1.23 | 1.66 | ||||
| Tanks spotted | 104,547 | 1.39 | 21 | 2.63 | 36 | 2.40 | 91 | 0.98 |
| Damages | 1,528.31 | 795.50 | 1,026.80 | 1,827.20 | ||||
| Track damages | 79.77 | 20.63 | 15.00 | 35.39 | ||||
| Spotting damages | 427.08 | 231.13 | 215.45 | 497.28 | ||||
| Assisting damages | 506.84 | 251.75 | 230.45 | 532.67 | ||||
| Combined damages | 2,035.15 | 1,047.25 | 1,393.27 | 2,465.93 | ||||
| Base capture | 51,256 | 0.68 | 24 | 3.00 | 24 | 1.60 | 24 | 0.26 |
| Base defense | 48,187 | 0.64 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
| Experience | 730.71 | 501.88 | 498.20 | 608.37 | ||||
| Hit rate | 62.63% | 63.29% | 60.12% | 61.40% | ||||
| Personal rating | 8,493 | -1 | -1 | 0 | ||||
| World of Tanks Rating | 7,003 | 0 | -1 | +1 | ||||
| WN7 | 1,373.34 | 1,029.98 | 1,022.31 | 1,246.01 | ||||
| WN8 | 1,946.37 | 858.47 | 1,189.75 | 1,863.60 | ||||
| WNX | 1,883.00 | 655.46 | 1,073.74 | 2,017.23 | ||||
zombie_shot’s progression
Tanks shaping zombie_shot’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Kampfpanzer 50 tTier IX· 1,378 battles2,430.35−11.93 if removed
- Bat.-Châtillon BourrasqueTier VIII· 3,279 battles2,132.65−11.58 if removed
- Object 430UTier X· 1,211 battles2,386.16−10.82 if removed
- Progetto M35 mod. 46Tier VIII· 2,197 battles2,135.55−8.03 if removed
- TVP T 50/51Tier X· 1,433 battles2,167.29−7.95 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T49Tier IX· 1,621 battles1,481.73+8.77 if removed
- M41 Walker BulldogTier VIII· 3,965 battles1,765.86+4.88 if removed
- T92 HMCTier X· 675 battles1,431.82+4.87 if removed
- StuG III Ausf. GTier V· 593 battles911.60+3.84 if removed
- JagdpantherTier VII· 961 battles1,454.04+3.81 if removed
zombie_shot’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 401 of 403 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
139 of 403 vehicles carry an Ace Tanker (34% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 54 battles1,958the gun carries none
- Tier VII· 31 battles1,719the gun carries none
- Tier VIII· 54 battles1,884the gun carries none
- Tier IX· 67 battles2,178the gun carries none
- Tier VII· 47 battles1,696the gun carries none
- Tier VI· 38 battles1,224the gun carries none
zombie_shot’s clans history
7 clans · 9y 7mo in clans
