zombie_boy’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 12,448 | 0 | 0 | 0 | ||||
| Tier | 5.98 | — | — | — | ||||
| Wins | 6,105 | 49.04% | 0 | — | 0 | — | 0 | — |
| Losses | 6,216 | 49.94% | 0 | — | 0 | — | 0 | — |
| Draws | 127 | 1.02% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,421 | 27.48% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 9,458 | 0.76 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.05 | — | — | — | ||||
| Tanks spotted | 8,571 | 0.69 | 0 | — | 0 | — | 0 | — |
| Damages | 666.20 | — | — | — | ||||
| Track damages | 34.90 | — | — | — | ||||
| Spotting damages | 164.48 | — | — | — | ||||
| Assisting damages | 199.38 | — | — | — | ||||
| Combined damages | 865.58 | — | — | — | ||||
| Base capture | 10,350 | 0.83 | 0 | — | 0 | — | 0 | — |
| Base defense | 6,332 | 0.51 | 0 | — | 0 | — | 0 | — |
| Experience | 423.49 | — | — | — | ||||
| Hit rate | 56.73% | — | — | — | ||||
| Personal rating | 4,570 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,739 | 0 | 0 | 0 | ||||
| WN7 | 914.28 | — | — | — | ||||
| WN8 | 1,035.48 | — | — | — | ||||
| WNX | 893.03 | — | — | — | ||||
zombie_boy’s progression
Tanks shaping zombie_boy’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- E 75 TSTier VIII· 179 battles1,768.69−16.66 if removed
- Progetto M35 mod. 46Tier VIII· 142 battles1,578.98−10.38 if removed
- Pz.Kpfw. T 25Tier V· 497 battles917.49−9.68 if removed
- IS-3Tier VIII· 164 battles1,391.26−8.19 if removed
- T-34-85 RudyTier VI· 161 battles1,476.44−7.17 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- VK 30.01 (H)Tier V· 169 battles314.18+7.64 if removed
- Tiger ITier VII· 231 battles659.76+5.26 if removed
- A-20Tier V· 65 battles42.36+5.13 if removed
- T-34Tier V· 122 battles316.80+4.76 if removed
- Pz.Kpfw. II LuchsTier IV· 74 battles99.44+4.67 if removed
zombie_boy’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 290 of 291 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
37 of 291 vehicles carry an Ace Tanker (13% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 55 battles1,862the gun carries none
- Tier VIII· 63 battles1,773the gun carries none
- Tier VI· 42 battles1,298the gun carries none
- Tier VI· 47 battles1,070the gun carries none
- Tier VII· 40 battles1,572the gun carries none
- Tier VIII· 50 battles1,644the gun carries none
zombie_boy’s clans history
13 clans · 7y 9mo in clans
