zeroproject’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,968 | 0 | 0 | 0 | ||||
| Avg tier | 6.68 | — | — | — | ||||
| Wins | 8,224 | 51.50% | 0 | — | 0 | — | 0 | — |
| Losses | 7,639 | 47.84% | 0 | — | 0 | — | 0 | — |
| Draws | 105 | 0.66% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,552 | 28.51% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 12,755 | 0.80 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.12 | — | — | — | ||||
| Tanks spotted | 14,604 | 0.91 | 0 | — | 0 | — | 0 | — |
| Damages | 879.97 | — | — | — | ||||
| Track damages | 71.57 | — | — | — | ||||
| Spotting damages | 190.22 | — | — | — | ||||
| Assisting damages | 261.79 | — | — | — | ||||
| Combined damages | 1,141.76 | — | — | — | ||||
| Base capture | 18,844 | 1.18 | 0 | — | 0 | — | 0 | — |
| Base defense | 11,226 | 0.70 | 0 | — | 0 | — | 0 | — |
| Experience | 434.68 | — | — | — | ||||
| Hit rate | 63.35% | — | — | — | ||||
| Personal rating | 5,846 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,737 | 0 | 0 | 0 | ||||
| WN7 | 1,074.93 | — | — | — | ||||
| WN8 | 1,321.59 | — | — | — | ||||
| WNX | 1,187.42 | — | — | — | ||||
zeroproject’s battles
Share your battles
Wargaming publishes nothing about a single battle, and nobody has shared one of zeroproject’s yet. With the unicum.gg mod, the battles you play show up here, with the whole roster.
zeroproject’s progression
A curve needs two points and this account has one so far. It appears once the next snapshot lands.
Tanks shaping zeroproject’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tier VIII· 1,031 battles1,501.14−25.53 if removed
- Tier IX· 648 battles1,525.66−20.29 if removed
- Tier VIII· 402 battles1,657.56−13.81 if removed
- Tier IX· 315 battles1,642.68−13.60 if removed
- Tier IX· 760 battles1,330.85−11.55 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tier IV· 118 battles36.83+8.49 if removed
- Tier II· 131 battles304.44+5.71 if removed
- Tier VI· 158 battles663.81+5.28 if removed
- Tier IV· 110 battles289.73+5.12 if removed
- Tier V· 164 battles572.23+4.83 if removed
zeroproject’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 102 of 156 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
49 of 156 vehicles carry an Ace Tanker (31% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
zeroproject’s clans history
4 clans · 9y 4mo in clans
