zeroproject's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,968 | 0 | 0 | 0 | ||||
| Tier | 6.68 | — | — | — | ||||
| Wins | 8,224 | 51.50% | 0 | — | 0 | — | 0 | — |
| Losses | 7,639 | 47.84% | 0 | — | 0 | — | 0 | — |
| Draws | 105 | 0.66% | 0 | — | 0 | — | 0 | — |
| Battles survived | 4,552 | 28.51% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 12,755 | 0.80 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.12 | — | — | — | ||||
| Tanks spotted | 14,604 | 0.91 | 0 | — | 0 | — | 0 | — |
| Damages | 879.97 | — | — | — | ||||
| Track damages | 71.57 | — | — | — | ||||
| Spotting damages | 190.22 | — | — | — | ||||
| Assisting damages | 261.79 | — | — | — | ||||
| Combined damages | 1,141.76 | — | — | — | ||||
| Base capture | 18,844 | 1.18 | 0 | — | 0 | — | 0 | — |
| Base defense | 11,226 | 0.70 | 0 | — | 0 | — | 0 | — |
| Experience | 434.68 | — | — | — | ||||
| Hit rate | 63.35% | — | — | — | ||||
| Personal rating | 5,846 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,737 | 0 | 0 | 0 | ||||
| WN7 | 1,074.93 | — | — | — | ||||
| WN8 | 1,321.59 | — | — | — | ||||
| WNX | 1,182.33 | — | — | — | ||||
zeroproject's progression
Tanks shaping zeroproject's rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX Chasseur de charsTier VIII· 1,031 battles1,471.58−24.04 if removed
- Waffenträger auf Pz. IVTier IX· 648 battles1,478.32−18.94 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 402 battles1,617.10−12.99 if removed
- T-10Tier IX· 315 battles1,611.97−12.90 if removed
- IS-3Tier VIII· 313 battles1,651.84−11.40 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. 38 (t) n.A.Tier IV· 118 battles39.50+8.26 if removed
- T2 Light TankTier II· 131 battles304.19+5.74 if removed
- VK 30.01 (P)Tier VI· 158 battles662.14+5.24 if removed
- Jagdpanzer 38(t) HetzerTier IV· 110 battles288.43+5.07 if removed
- M10 WolverineTier V· 164 battles578.77+4.64 if removed
zeroproject's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
40 of 156 vehicles carry a mark (26% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
49 of 156 vehicles carry an Ace Tanker (31% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
zeroproject's clans history
4 clans · 9y 4mo in clans
