vicboy's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,989 | 0 | 0 | 55 | ||||
| Tier | 6.70 | — | — | 8.19 | ||||
| Wins | 3,384 | 48.42% | 0 | — | 0 | — | 33 | 60.00% |
| Losses | 3,538 | 50.62% | 0 | — | 0 | — | 21 | 38.18% |
| Draws | 67 | 0.96% | 0 | — | 0 | — | 1 | 1.82% |
| Battles survived | 1,348 | 19.29% | 0 | — | 0 | — | 16 | 29.09% |
| Tanks destroyed | 4,191 | 0.60 | 0 | — | 0 | — | 43 | 0.78 |
| Destruction ratio | 0.74 | — | — | 1.10 | ||||
| Tanks spotted | 5,056 | 0.72 | 0 | — | 0 | — | 48 | 0.87 |
| Damages | 749.41 | — | — | 1,239.35 | ||||
| Track damages | 31.17 | — | — | 60.95 | ||||
| Spotting damages | 189.41 | — | — | 189.10 | ||||
| Assisting damages | 220.58 | — | — | 250.05 | ||||
| Combined damages | 969.99 | — | — | 1,352.57 | ||||
| Base capture | 4,734 | 0.68 | 0 | — | 0 | — | 25 | 0.45 |
| Base defense | 2,633 | 0.38 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 521.90 | — | — | 791.22 | ||||
| Hit rate | 67.23% | — | — | 75.12% | ||||
| Personal rating | 4,254 | 0 | 0 | +29 | ||||
| World of Tanks Rating | 4,023 | 0 | 0 | +19 | ||||
| WN7 | 808.55 | — | — | 1,108.37 | ||||
| WN8 | 935.60 | — | — | 1,170.55 | ||||
| WNX | 772.75 | — | — | 873.32 | ||||
vicboy's progression
Tanks shaping vicboy's rating
Tanks that prop the overall up: dropping them would lower the rating.
- Leopard Prototyp ATier IX· 146 battles1,238.60−13.12 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 112 battles1,166.58−6.98 if removed
- Progetto M35 mod. 46Tier VIII· 142 battles985.44−5.93 if removed
- SU-101Tier VIII· 48 battles1,419.46−5.48 if removed
- Type 57Tier VIII· 68 battles1,263.63−5.09 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. II LuchsTier IV· 98 battles36.19+10.45 if removed
- VK 20.01 (D)Tier IV· 80 battles21.92+8.29 if removed
- T-28Tier IV· 43 battles2.78+4.85 if removed
- VK 45.03Tier VII· 106 battles534.60+4.06 if removed
- SU-100YTier VI· 91 battles427.15+4.01 if removed
vicboy's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 228 of 230 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
11 of 230 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 31 battles1,152carriesnone
- Tier VII· 36 battles1,321carriesnone
- Tier VIII· 48 battles1,572carriesnone
- Tier V· 41 battles761carriesnone
- Tier VII· 37 battles1,341carriesnone
- Tier VI· 28 battles1,139carriesnone
vicboy's clans history
3 clans · 7y 10mo in clans