vG_DevilZZ’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,328 | 0 | 0 | 8 | ||||
| Tier | 7.27 | — | — | 7.50 | ||||
| Wins | 636 | 47.89% | 0 | — | 0 | — | 4 | 50.00% |
| Losses | 671 | 50.53% | 0 | — | 0 | — | 4 | 50.00% |
| Draws | 21 | 1.58% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 191 | 14.38% | 0 | — | 0 | — | 0 | 0.00% |
| Tanks destroyed | 774 | 0.58 | 0 | — | 0 | — | 1 | 0.13 |
| Destruction ratio | 0.68 | — | — | 0.13 | ||||
| Tanks spotted | 1,376 | 1.04 | 0 | — | 0 | — | 3 | 0.38 |
| Damages | 950.83 | — | — | 754.63 | ||||
| Track damages | 34.45 | — | — | 29.00 | ||||
| Spotting damages | 231.93 | — | — | 171.88 | ||||
| Assisting damages | 266.38 | — | — | 200.88 | ||||
| Combined damages | 1,217.21 | — | — | 955.50 | ||||
| Base capture | 526 | 0.40 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 205 | 0.15 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 659.43 | — | — | 621.13 | ||||
| Hit rate | 74.56% | — | — | 60.00% | ||||
| Personal rating | 4,366 | 0 | 0 | +1 | ||||
| World of Tanks Rating | 5,363 | 0 | 0 | 0 | ||||
| WN7 | 855.88 | — | — | 475.56 | ||||
| WN8 | 1,084.30 | — | — | 706.05 | ||||
| WNX | 946.41 | — | — | 403.48 | ||||
vG_DevilZZ’s progression
Tanks shaping vG_DevilZZ’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- E 75Tier IX· 73 battles1,204.61−21.36 if removed
- T-10Tier IX· 78 battles1,053.08−8.36 if removed
- VK 30.02 (M)Tier VI· 35 battles1,238.31−6.09 if removed
- VK 36.01 (H)Tier VI· 55 battles1,031.90−5.00 if removed
- KV-1STier VI· 30 battles1,073.39−2.22 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ISTier VII· 100 battles697.15+21.08 if removed
- IS-3Tier VIII· 98 battles731.28+18.87 if removed
- CS-52 LISTier VIII· 52 battles603.38+15.97 if removed
- PantherTier VII· 53 battles703.42+9.25 if removed
- Object 703 Version IITier VIII· 61 battles809.64+8.29 if removed
vG_DevilZZ’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 54 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 54 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 73 battles1,921the gun carries none
- Tier VIII· 25 battles1,378the gun carries none
- Tier VI· 30 battles981the gun carries none
- Tier VI· 35 battles1,015the gun carries none
- Tier IX· 78 battles1,742the gun carries none
vG_DevilZZ’s clans history
5 clans · 3y 5mo in clans