tranceyard’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 37,113 | 58 | 107 | 590 | ||||
| Tier | 7.23 | 8.76 | 8.70 | 8.62 | ||||
| Wins | 17,724 | 47.76% | 26 | 44.83% | 51 | 47.66% | 283 | 47.97% |
| Losses | 18,744 | 50.51% | 32 | 55.17% | 53 | 49.53% | 295 | 50.00% |
| Draws | 645 | 1.74% | 0 | 0.00% | 3 | 2.80% | 12 | 2.03% |
| Battles survived | 11,367 | 30.63% | 17 | 29.31% | 37 | 34.58% | 194 | 32.88% |
| Tanks destroyed | 21,240 | 0.57 | 41 | 0.71 | 65 | 0.61 | 397 | 0.67 |
| Destruction ratio | 0.82 | 1.00 | 0.93 | 1.00 | ||||
| Tanks spotted | 26,248 | 0.71 | 41 | 0.71 | 85 | 0.79 | 416 | 0.71 |
| Damages | 790.52 | 1,093.03 | 1,068.74 | 1,203.08 | ||||
| Track damages | 38.65 | 28.07 | 20.89 | 33.12 | ||||
| Spotting damages | 210.41 | 292.31 | 289.24 | 312.38 | ||||
| Assisting damages | 249.06 | 320.38 | 310.13 | 345.50 | ||||
| Combined damages | 1,039.59 | 1,413.41 | 1,378.87 | 1,548.84 | ||||
| Base capture | 17,941 | 0.48 | 3 | 0.05 | 55 | 0.51 | 230 | 0.39 |
| Base defense | 9,709 | 0.26 | 48 | 0.83 | 48 | 0.45 | 260 | 0.44 |
| Experience | 438.36 | 674.90 | 673.19 | 674.07 | ||||
| Hit rate | 50.51% | 48.13% | 41.50% | 54.76% | ||||
| Personal rating | 5,041 | 0 | +3 | +23 | ||||
| World of Tanks Rating | 4,040 | 0 | 0 | +15 | ||||
| WN7 | 749.56 | 818.93 | 787.92 | 862.17 | ||||
| WN8 | 847.75 | 922.41 | 919.75 | 1,073.62 | ||||
| WNX | 747.90 | 881.23 | 815.45 | 1,013.31 | ||||
tranceyard’s progression
Solid line is overall WNX (matches the Total column above), drifting slowly as new battles accumulate. Dashed line is per-session WNX, computed from the battles played since the previous snapshot. It shows hot and cold streaks. Line color follows the rating tier.
Tanks shaping tranceyard’s rating
🚀 Lifting the ratingWNX
Tanks that prop the overall up: dropping them would lower the rating.
- T-103Tier VIII· 3,609 battles964.98−24.27 if removed
- T30Tier IX· 1,817 battles1,106.52−22.31 if removed
- Kunze PanzerTier IX· 1,430 battles1,019.79−13.41 if removed
- ISTier VII· 1,791 battles977.62−11.30 if removed
- Char Futur 4Tier IX· 1,834 battles856.81−7.39 if removed
⚓ Dragging the ratingWNX
Tanks that weigh the overall down: dropping them would raise the rating.
- T25/2Tier VII· 696 battles311.56+8.32 if removed
- KV-1STier VI· 405 battles314.42+4.38 if removed
- M18 HellcatTier VI· 392 battles335.71+3.89 if removed
- Churchill ITier V· 190 battles20.81+3.69 if removed
- Super HellcatTier VII· 396 battles407.03+3.43 if removed
tranceyard’s marks and mastery
Marks of Mastery57975616
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
16 of 255 vehicles carry an Ace Tanker (6% of the garage).
tranceyard’s clans history
1 clans · 5y 5mo in clans
Aug 201320152016201720182019202020212022202320242025today
