to_impossible’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,014 | 0 | 0 | 0 | ||||
| Tier | 8.30 | — | — | — | ||||
| Wins | 2,331 | 58.07% | 0 | — | 0 | — | 0 | — |
| Losses | 1,613 | 40.18% | 0 | — | 0 | — | 0 | — |
| Draws | 70 | 1.74% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,521 | 37.89% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 5,810 | 1.45 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 2.33 | — | — | — | ||||
| Tanks spotted | 4,904 | 1.22 | 0 | — | 0 | — | 0 | — |
| Damages | 2,143.83 | — | — | — | ||||
| Track damages | 78.39 | — | — | — | ||||
| Spotting damages | 399.47 | — | — | — | ||||
| Assisting damages | 477.86 | — | — | — | ||||
| Combined damages | 2,622.23 | — | — | — | ||||
| Base capture | 4,270 | 1.06 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,227 | 0.80 | 0 | — | 0 | — | 0 | — |
| Experience | 866.25 | — | — | — | ||||
| Hit rate | 71.96% | — | — | — | ||||
| Personal rating | 8,459 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 8,566 | 0 | 0 | 0 | ||||
| WN7 | 1,834.96 | — | — | — | ||||
| WN8 | 2,696.58 | — | — | — | ||||
| WNX | 2,592.52 | — | — | — | ||||
to_impossible’s progression
Tanks shaping to_impossible’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Progetto M40 mod. 65Tier X· 294 battles3,030.98−47.77 if removed
- IS-7Tier X· 223 battles3,187.29−44.88 if removed
- Progetto M35 mod. 46Tier VIII· 106 battles3,948.26−32.83 if removed
- Object 277Tier X· 376 battles2,804.87−28.49 if removed
- Bat.-Châtillon BourrasqueTier VIII· 234 battles2,805.61−13.63 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ExecutorTier XI· 57 battles1,752.77+19.15 if removed
- ST-IITier X· 95 battles2,141.41+13.06 if removed
- Ares 90 CTier XI· 68 battles2,055.14+12.75 if removed
- KV-1Tier V· 118 battles1,721.05+12.61 if removed
- T-62ATier X· 78 battles2,103.68+11.74 if removed
to_impossible’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 66 of 67 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
24 of 67 vehicles carry an Ace Tanker (36% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 32 battles1,396the gun carries none
- Tier VIII· 39 battles2,541the gun carries none
- Tier X· 40 battles3,367the gun carries none
- Tier VII· 33 battles1,963the gun carries
- Tier IX· 71 battles3,118the gun carries
- Tier VIII· 32 battles2,541the gun carries none
to_impossible’s clans history
4 clans · 2 months in clans
