spinaround’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 21,223 | 0 | 0 | 0 | ||||
| Tier | 6.75 | — | — | — | ||||
| Wins | 11,304 | 53.26% | 0 | — | 0 | — | 0 | — |
| Losses | 9,751 | 45.95% | 0 | — | 0 | — | 0 | — |
| Draws | 168 | 0.79% | 0 | — | 0 | — | 0 | — |
| Battles survived | 8,385 | 39.51% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 22,648 | 1.07 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.76 | — | — | — | ||||
| Tanks spotted | 16,191 | 0.76 | 0 | — | 0 | — | 0 | — |
| Damages | 1,012.55 | — | — | — | ||||
| Track damages | 68.31 | — | — | — | ||||
| Spotting damages | 175.12 | — | — | — | ||||
| Assisting damages | 243.44 | — | — | — | ||||
| Combined damages | 1,255.98 | — | — | — | ||||
| Base capture | 17,096 | 0.81 | 0 | — | 0 | — | 0 | — |
| Base defense | 22,069 | 1.04 | 0 | — | 0 | — | 0 | — |
| Experience | 462.46 | — | — | — | ||||
| Hit rate | 64.34% | — | — | — | ||||
| Personal rating | 7,218 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,243 | 0 | 0 | 0 | ||||
| WN7 | 1,301.41 | — | — | — | ||||
| WN8 | 1,670.33 | — | — | — | ||||
| WNX | 1,417.03 | — | — | — | ||||
spinaround’s progression
Tanks shaping spinaround’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T29Tier VII· 680 battles1,966.69−19.83 if removed
- M53/M55Tier IX· 549 battles1,934.83−16.52 if removed
- KV-2Tier VI· 785 battles1,764.60−10.99 if removed
- T-10Tier IX· 495 battles1,698.76−10.04 if removed
- CromwellTier VI· 563 battles1,621.84−9.17 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M12Tier VII· 316 battles837.17+8.87 if removed
- AMX 13 90Tier IX· 268 battles981.73+8.47 if removed
- StuG III Ausf. GTier V· 1,057 battles1,176.83+7.37 if removed
- AMX 12 tTier VI· 298 battles970.01+7.15 if removed
- Cruiser Mk. IIITier III· 157 battles34.53+7.15 if removed
spinaround’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
50 of 107 vehicles carry a mark (47% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
40 of 107 vehicles carry an Ace Tanker (37% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 76 battles1,150the gun carries none
- Tier X· 28 battles2,409the gun carries none
- Tier IX· 552 battles1,835the gun carries none
- Tier IX· 76 battles2,116the gun carries none
- Tier VI· 93 battles994the gun carries none
spinaround’s clans history
1 clans · 7y 11mo in clans