rxproject’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 47,269 | 0 | 0 | 0 | ||||
| Tier | 7.42 | — | — | — | ||||
| Wins | 24,304 | 51.42% | 0 | — | 0 | — | 0 | — |
| Losses | 22,513 | 47.63% | 0 | — | 0 | — | 0 | — |
| Draws | 452 | 0.96% | 0 | — | 0 | — | 0 | — |
| Battles survived | 13,165 | 27.85% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 45,796 | 0.97 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.34 | — | — | — | ||||
| Tanks spotted | 50,877 | 1.08 | 0 | — | 0 | — | 0 | — |
| Damages | 1,097.59 | — | — | — | ||||
| Track damages | 66.75 | — | — | — | ||||
| Spotting damages | 273.87 | — | — | — | ||||
| Assisting damages | 340.62 | — | — | — | ||||
| Combined damages | 1,438.21 | — | — | — | ||||
| Base capture | 50,064 | 1.06 | 0 | — | 0 | — | 0 | — |
| Base defense | 33,153 | 0.70 | 0 | — | 0 | — | 0 | — |
| Experience | 619.48 | — | — | — | ||||
| Hit rate | 72.44% | — | — | — | ||||
| Personal rating | 6,470 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,877 | 0 | 0 | 0 | ||||
| WN7 | 1,202.85 | — | — | — | ||||
| WN8 | 1,507.75 | — | — | — | ||||
| WNX | 1,353.26 | — | — | — | ||||
rxproject’s progression
Tanks shaping rxproject’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Jagdpanzer E 100Tier X· 515 battles1,853.36−7.91 if removed
- T30Tier IX· 428 battles1,887.14−6.52 if removed
- JagdtigerTier IX· 314 battles1,999.58−5.36 if removed
- Object 704Tier IX· 238 battles2,067.36−4.58 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 458 battles1,770.37−4.18 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- CovenanterTier V· 302 battles327.02+4.24 if removed
- Leopard Prototyp ATier IX· 200 battles812.07+3.35 if removed
- Object 261Tier X· 126 battles649.76+2.71 if removed
- Pz.Kpfw. III Ausf. JTier IV· 217 battles358.14+2.68 if removed
- WZ-131Tier VII· 173 battles532.01+2.60 if removed
rxproject’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
139 of 460 vehicles carry a mark (30% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
128 of 460 vehicles carry an Ace Tanker (28% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 37 battles1,213the gun carries none
- Tier VIII· 47 battles1,706the gun carries none
- Tier VI· 26 battles1,183the gun carries none
- Tier VIII· 71 battles1,663the gun carries none
- Tier IX· 48 battles2,160the gun carries none
- Tier VIII· 88 battles1,678the gun carries none
rxproject’s clans history
4 clans · 9y 9mo in clans
