rubler’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 7,909 | 0 | 0 | 0 | ||||
| Tier | 5.39 | — | — | — | ||||
| Wins | 3,741 | 47.30% | 0 | — | 0 | — | 0 | — |
| Losses | 4,078 | 51.56% | 0 | — | 0 | — | 0 | — |
| Draws | 90 | 1.14% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,826 | 23.09% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 4,267 | 0.54 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.70 | — | — | — | ||||
| Tanks spotted | 5,728 | 0.72 | 0 | — | 0 | — | 0 | — |
| Damages | 426.49 | — | — | — | ||||
| Track damages | 13.36 | — | — | — | ||||
| Spotting damages | 27.91 | — | — | — | ||||
| Assisting damages | 41.27 | — | — | — | ||||
| Combined damages | 467.76 | — | — | — | ||||
| Base capture | 7,330 | 0.93 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,875 | 0.36 | 0 | — | 0 | — | 0 | — |
| Experience | 282.20 | — | — | — | ||||
| Hit rate | 52.13% | — | — | — | ||||
| Personal rating | 3,305 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,478 | 0 | 0 | 0 | ||||
| WN7 | 657.17 | — | — | — | ||||
| WN8 | 687.29 | — | — | — | ||||
| WNX | 440.86 | — | — | — | ||||
rubler’s progression
Tanks shaping rubler’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- M41Tier V· 157 battles1,631.61−14.82 if removed
- GrilleTier V· 191 battles1,127.29−14.58 if removed
- T29Tier VII· 329 battles650.18−12.69 if removed
- M53/M55Tier IX· 268 battles668.36−12.33 if removed
- M7 PriestTier III· 138 battles2,345.13−11.58 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M5 StuartTier IV· 207 battles117.12+7.53 if removed
- M3 LeeTier IV· 144 battles50.25+6.80 if removed
- T21Tier VI· 166 battles154.59+6.42 if removed
- Pz.Kpfw. 38 (t) n.A.Tier IV· 79 battles20.29+5.86 if removed
- M24 ChaffeeTier V· 245 battles248.13+5.84 if removed
rubler’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 129 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
12 of 129 vehicles carry an Ace Tanker (9% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 127 battles503the gun carries none
rubler’s clans history
2 clans · 3y 6mo in clans