replayboy’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 23,529 | 0 | 0 | 0 | ||||
| Tier | 7.94 | — | — | — | ||||
| Wins | 13,701 | 58.23% | 0 | — | 0 | — | 0 | — |
| Losses | 9,534 | 40.52% | 0 | — | 0 | — | 0 | — |
| Draws | 294 | 1.25% | 0 | — | 0 | — | 0 | — |
| Battles survived | 7,970 | 33.87% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 27,232 | 1.16 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.75 | — | — | — | ||||
| Tanks spotted | 30,257 | 1.29 | 0 | — | 0 | — | 0 | — |
| Damages | 1,592.11 | — | — | — | ||||
| Track damages | 76.66 | — | — | — | ||||
| Spotting damages | 301.33 | — | — | — | ||||
| Assisting damages | 377.99 | — | — | — | ||||
| Combined damages | 1,970.10 | — | — | — | ||||
| Base capture | 16,565 | 0.70 | 0 | — | 0 | — | 0 | — |
| Base defense | 24,219 | 1.03 | 0 | — | 0 | — | 0 | — |
| Experience | 801.02 | — | — | — | ||||
| Hit rate | 74.01% | — | — | — | ||||
| Personal rating | 9,392 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 7,441 | 0 | 0 | 0 | ||||
| WN7 | 1,581.66 | — | — | — | ||||
| WN8 | 2,203.75 | — | — | — | ||||
| WNX | 1,905.26 | — | — | — | ||||
replayboy’s progression
Tanks shaping replayboy’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Object 140Tier X· 2,014 battles2,587.15−86.35 if removed
- T30Tier IX· 1,149 battles2,754.62−48.25 if removed
- Object 907Tier X· 636 battles2,599.71−26.48 if removed
- T-54Tier IX· 989 battles2,431.06−25.82 if removed
- T110E5Tier X· 520 battles2,416.59−15.34 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- IS-3Tier VIII· 997 battles1,416.74+21.69 if removed
- KV-85Tier VI· 873 battles1,089.28+21.57 if removed
- VK 30.01 (P)Tier VI· 462 battles615.29+20.30 if removed
- Pz.Kpfw. IV Ausf. HTier V· 491 battles383.12+18.24 if removed
- Tiger (P)Tier VII· 650 battles1,318.34+15.17 if removed
replayboy’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
27 of 130 vehicles carry a mark (21% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
54 of 130 vehicles carry an Ace Tanker (42% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 25 battles1,110the gun carries none
- Tier VIII· 176 battles2,167the gun carries none
- Tier VIII· 155 battles2,093the gun carries none
- Tier VIII· 185 battles2,143the gun carries none
- Tier VII· 99 battles1,638the gun carries none
- Tier VI· 317 battles1,519the gun carries none
replayboy’s clans history
4 clans · 11y 7mo in clans
