real_human’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 23,099 | 0 | 0 | 0 | ||||
| Tier | 6.68 | — | — | — | ||||
| Wins | 11,631 | 50.35% | 0 | — | 0 | — | 0 | — |
| Losses | 11,203 | 48.50% | 0 | — | 0 | — | 0 | — |
| Draws | 265 | 1.15% | 0 | — | 0 | — | 0 | — |
| Battles survived | 6,434 | 27.85% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 18,355 | 0.79 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.10 | — | — | — | ||||
| Tanks spotted | 19,201 | 0.83 | 0 | — | 0 | — | 0 | — |
| Damages | 840.20 | — | — | — | ||||
| Track damages | 42.78 | — | — | — | ||||
| Spotting damages | 211.41 | — | — | — | ||||
| Assisting damages | 254.18 | — | — | — | ||||
| Combined damages | 1,094.39 | — | — | — | ||||
| Base capture | 17,081 | 0.74 | 0 | — | 0 | — | 0 | — |
| Base defense | 9,541 | 0.41 | 0 | — | 0 | — | 0 | — |
| Experience | 435.22 | — | — | — | ||||
| Hit rate | 57.26% | — | — | — | ||||
| Personal rating | 5,564 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,294 | 0 | 0 | 0 | ||||
| WN7 | 995.85 | — | — | — | ||||
| WN8 | 1,222.32 | — | — | — | ||||
| WNX | 1,100.09 | — | — | — | ||||
real_human’s progression
Tanks shaping real_human’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- M4A1 RevaloriséTier VIII· 595 battles1,811.28−22.16 if removed
- IS-3Tier VIII· 971 battles1,322.75−15.51 if removed
- T30Tier IX· 208 battles1,751.52−9.02 if removed
- UDES 03Tier VIII· 245 battles1,790.18−8.64 if removed
- T28 PrototypeTier VIII· 194 battles1,882.78−8.09 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- KV-85Tier VI· 309 battles402.29+8.87 if removed
- ISTier VII· 334 battles649.98+6.95 if removed
- T26E4 SuperPershingTier VIII· 318 battles795.79+5.31 if removed
- AMX 13 75Tier VII· 180 battles539.87+5.23 if removed
- KV-1Tier V· 195 battles435.33+4.59 if removed
real_human’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
59 of 292 vehicles carry a mark (20% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
62 of 292 vehicles carry an Ace Tanker (21% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 30 battles1,337the gun carries none
- Tier VII· 40 battles1,671the gun carries none
- Tier VIII· 38 battles1,658the gun carries none
- Tier VII· 30 battles1,400the gun carries none
- Tier VIII· 42 battles1,673the gun carries none
- Tier VII· 55 battles1,820the gun carries none
real_human’s clans history
2 clans · 11y 1mo in clans
