random_game_player’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 2,499 | 0 | 0 | 0 | ||||
| Tier | 5.18 | — | — | — | ||||
| Wins | 1,186 | 47.46% | 0 | — | 0 | — | 0 | — |
| Losses | 1,265 | 50.62% | 0 | — | 0 | — | 0 | — |
| Draws | 48 | 1.92% | 0 | — | 0 | — | 0 | — |
| Battles survived | 923 | 36.93% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,796 | 0.72 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.14 | — | — | — | ||||
| Tanks spotted | 999 | 0.40 | 0 | — | 0 | — | 0 | — |
| Damages | 516.23 | — | — | — | ||||
| Track damages | 29.19 | — | — | — | ||||
| Spotting damages | 90.77 | — | — | — | ||||
| Assisting damages | 119.96 | — | — | — | ||||
| Combined damages | 636.19 | — | — | — | ||||
| Base capture | 3,589 | 1.44 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,901 | 0.76 | 0 | — | 0 | — | 0 | — |
| Experience | 347.11 | — | — | — | ||||
| Hit rate | 54.40% | — | — | — | ||||
| Personal rating | 4,076 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,265 | 0 | 0 | 0 | ||||
| WN7 | 809.87 | — | — | — | ||||
| WN8 | 867.32 | — | — | — | ||||
| WNX | 692.56 | — | — | — | ||||
random_game_player’s progression
Tanks shaping random_game_player’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- WZ-111G FTTier IX· 37 battles1,740.33−25.45 if removed
- WZ-111-1G FTTier VIII· 141 battles882.31−19.62 if removed
- M10 RBFMTier V· 58 battles1,583.08−17.67 if removed
- HummelTier VI· 123 battles971.95−12.80 if removed
- SU-100Tier VI· 44 battles1,337.39−11.04 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Jagdpanzer 38(t) HetzerTier IV· 62 battles133.35+12.62 if removed
- M5 StuartTier IV· 46 battles82.97+11.31 if removed
- Marder IITier III· 35 battles43.62+10.09 if removed
- M3 LeeTier IV· 45 battles159.20+9.61 if removed
- Cruiser Mk. IITier II· 79 battles302.98+8.57 if removed
random_game_player’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
3 of 116 vehicles carry a mark (3% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
3 of 116 vehicles carry an Ace Tanker (3% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 37 battles2,278the gun carries none
- Tier VI· 44 battles1,029the gun carries none
random_game_player’s clans history
1 clans · 10 months in clans