quake100’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 64,786 | 0 | 0 | 0 | ||||
| Tier | 6.97 | — | — | — | ||||
| Wins | 31,978 | 49.36% | 0 | — | 0 | — | 0 | — |
| Losses | 31,982 | 49.37% | 0 | — | 0 | — | 0 | — |
| Draws | 826 | 1.27% | 0 | — | 0 | — | 0 | — |
| Battles survived | 20,524 | 31.68% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 53,225 | 0.82 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.20 | — | — | — | ||||
| Tanks spotted | 47,100 | 0.73 | 0 | — | 0 | — | 0 | — |
| Damages | 901.78 | — | — | — | ||||
| Track damages | 50.37 | — | — | — | ||||
| Spotting damages | 170.80 | — | — | — | ||||
| Assisting damages | 221.17 | — | — | — | ||||
| Combined damages | 1,122.94 | — | — | — | ||||
| Base capture | 110,119 | 1.70 | 0 | — | 0 | — | 0 | — |
| Base defense | 42,934 | 0.66 | 0 | — | 0 | — | 0 | — |
| Experience | 584.21 | — | — | — | ||||
| Hit rate | 61.13% | — | — | — | ||||
| Personal rating | 5,882 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,141 | 0 | 0 | 0 | ||||
| WN7 | 1,008.29 | — | — | — | ||||
| WN8 | 1,208.70 | — | — | — | ||||
| WNX | 1,041.21 | — | — | — | ||||
quake100’s progression
Tanks shaping quake100’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T30Tier IX· 1,873 battles1,506.81−18.04 if removed
- KV-2 (R)Tier VI· 1,689 battles1,420.02−8.10 if removed
- T110E4Tier X· 744 battles1,337.79−6.14 if removed
- Jagdpanther IITier VIII· 664 battles1,564.84−5.71 if removed
- VK 100.01 (P)Tier VIII· 906 battles1,340.15−5.00 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 234 battles192.90+5.12 if removed
- Churchill IIITier V· 543 battles446.71+3.60 if removed
- T-150Tier VI· 404 battles490.71+3.24 if removed
- M4A3E8 ShermanTier VI· 498 battles503.98+3.14 if removed
- VK 28.01Tier VI· 261 battles212.38+2.85 if removed
quake100’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
74 of 351 vehicles carry a mark (21% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
70 of 351 vehicles carry an Ace Tanker (20% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier V· 132 battles754the gun carries none
- Tier V· 38 battles964the gun carries none
- Tier VIII· 235 battles1,666the gun carries none
- Tier VI· 72 battles1,032the gun carries none
- Tier VI· 124 battles1,187the gun carries none
- Tier VIII· 166 battles1,777the gun carries none
quake100’s clans history
3 clans · 5y 9mo in clans