qm72’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 9,052 | 0 | 0 | 0 | ||||
| Tier | 6.18 | — | — | — | ||||
| Wins | 4,285 | 47.34% | 0 | — | 0 | — | 0 | — |
| Losses | 4,678 | 51.68% | 0 | — | 0 | — | 0 | — |
| Draws | 89 | 0.98% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,589 | 17.55% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 4,247 | 0.47 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.57 | — | — | — | ||||
| Tanks spotted | 8,167 | 0.90 | 0 | — | 0 | — | 0 | — |
| Damages | 504.51 | — | — | — | ||||
| Track damages | 31.60 | — | — | — | ||||
| Spotting damages | 221.60 | — | — | — | ||||
| Assisting damages | 253.19 | — | — | — | ||||
| Combined damages | 757.70 | — | — | — | ||||
| Base capture | 3,816 | 0.42 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,914 | 0.32 | 0 | — | 0 | — | 0 | — |
| Experience | 345.56 | — | — | — | ||||
| Hit rate | 53.34% | — | — | — | ||||
| Personal rating | 3,454 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,492 | 0 | 0 | 0 | ||||
| WN7 | 652.65 | — | — | — | ||||
| WN8 | 701.85 | — | — | — | ||||
| WNX | 560.47 | — | — | — | ||||
qm72’s progression
Tanks shaping qm72’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 30 1er prototypeTier IX· 632 battles1,054.83−55.12 if removed
- FerdinandTier VIII· 226 battles959.95−12.64 if removed
- Object 257Tier IX· 207 battles874.51−10.75 if removed
- T-34-85Tier VI· 109 battles1,287.03−7.20 if removed
- IS-7Tier X· 63 battles1,103.38−5.94 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 75Tier VII· 293 battles387.12+8.11 if removed
- AMX 12 tTier VI· 308 battles369.95+7.25 if removed
- T-50Tier V· 115 battles56.68+6.57 if removed
- Jagdpanzer IVTier VI· 187 battles249.06+6.56 if removed
- T67Tier V· 115 battles118.48+4.40 if removed
qm72’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
14 of 167 vehicles carry a mark (8% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
7 of 167 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 67 battles868the gun carries none
qm72’s clans history
4 clans · 4y 5mo in clans