procq's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 3,073 | 0 | 0 | 0 | ||||
| Tier | 7.02 | — | — | — | ||||
| Wins | 1,428 | 46.47% | 0 | — | 0 | — | 0 | — |
| Losses | 1,600 | 52.07% | 0 | — | 0 | — | 0 | — |
| Draws | 45 | 1.46% | 0 | — | 0 | — | 0 | — |
| Battles survived | 463 | 15.07% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 1,168 | 0.38 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.45 | — | — | — | ||||
| Tanks spotted | 4,840 | 1.58 | 0 | — | 0 | — | 0 | — |
| Damages | 546.42 | — | — | — | ||||
| Track damages | 23.68 | — | — | — | ||||
| Spotting damages | 383.39 | — | — | — | ||||
| Assisting damages | 407.08 | — | — | — | ||||
| Combined damages | 953.50 | — | — | — | ||||
| Base capture | 4,566 | 1.49 | 0 | — | 0 | — | 0 | — |
| Base defense | 106 | 0.03 | 0 | — | 0 | — | 0 | — |
| Experience | 526.08 | — | — | — | ||||
| Hit rate | 61.84% | — | — | — | ||||
| Personal rating | 3,669 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,250 | 0 | 0 | 0 | ||||
| WN7 | 626.53 | — | — | — | ||||
| WN8 | 635.43 | — | — | — | ||||
| WNX | 558.90 | — | — | — | ||||
procq's progression
Tanks shaping procq's rating
Tanks that prop the overall up: dropping them would lower the rating.
- ELC EVEN 90Tier VIII· 634 battles835.38−66.79 if removed
- E 75Tier IX· 244 battles666.29−12.29 if removed
- WZ-111 model 6Tier VIII· 53 battles896.65−8.18 if removed
- AMX 12 tTier VI· 86 battles871.16−6.48 if removed
- E 100Tier X· 62 battles678.99−3.88 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Tiger IITier VIII· 154 battles272.16+19.58 if removed
- ISTier VII· 125 battles238.90+16.25 if removed
- AMX ELC bisTier V· 150 battles231.49+12.26 if removed
- Panhard AMD 178BTier VI· 72 battles169.95+7.24 if removed
- Tiger ITier VII· 99 battles425.34+5.23 if removed
procq's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
2 of 52 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
2 of 52 vehicles carry an Ace Tanker (4% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 25 battles1,350carriesnone
procq's clans history
2 clans · 1y 8mo in clans