pro_100_GamEr3’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,672 | 0 | 0 | 0 | ||||
| Tier | 7.61 | — | — | — | ||||
| Wins | 7,624 | 48.65% | 0 | — | 0 | — | 0 | — |
| Losses | 7,826 | 49.94% | 0 | — | 0 | — | 0 | — |
| Draws | 222 | 1.42% | 0 | — | 0 | — | 0 | — |
| Battles survived | 3,058 | 19.51% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 9,954 | 0.64 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.79 | — | — | — | ||||
| Tanks spotted | 15,320 | 0.98 | 0 | — | 0 | — | 0 | — |
| Damages | 1,105.84 | — | — | — | ||||
| Track damages | 43.92 | — | — | — | ||||
| Spotting damages | 292.04 | — | — | — | ||||
| Assisting damages | 335.96 | — | — | — | ||||
| Combined damages | 1,428.45 | — | — | — | ||||
| Base capture | 4,887 | 0.31 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,923 | 0.19 | 0 | — | 0 | — | 0 | — |
| Experience | 548.88 | — | — | — | ||||
| Hit rate | 66.71% | — | — | — | ||||
| Personal rating | 5,283 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,646 | 0 | 0 | 0 | ||||
| WN7 | 923.72 | — | — | — | ||||
| WN8 | 1,233.44 | — | — | — | ||||
| WNX | 1,118.37 | — | — | — | ||||
pro_100_GamEr3’s progression
Tanks shaping pro_100_GamEr3’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Rheinmetall SkorpionTier VIII· 1,836 battles1,441.63−46.37 if removed
- Object 430UTier X· 699 battles1,756.46−39.14 if removed
- Object 430Tier IX· 489 battles1,610.39−19.15 if removed
- Leopard Prototyp ATier IX· 233 battles2,127.53−17.03 if removed
- Super ConquerorTier X· 206 battles1,931.10−15.16 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- E 50 Ausf. MTier X· 468 battles385.96+35.64 if removed
- Panther IITier VIII· 254 battles137.97+20.31 if removed
- Tiger IITier VIII· 272 battles398.86+14.91 if removed
- Tiger ITier VII· 282 battles516.54+12.27 if removed
- T-34-85Tier VI· 280 battles410.42+11.00 if removed
pro_100_GamEr3’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
34 of 168 vehicles carry a mark (20% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
29 of 168 vehicles carry an Ace Tanker (17% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 36 battles2,240the gun carries none
- Tier V· 29 battles993the gun carries none
- Tier X· 43 battles2,529the gun carries none
- Tier X· 93 battles2,793the gun carries none
- Tier VIII· 52 battles1,441the gun carries none
- Tier VI· 55 battles1,069the gun carries none
pro_100_GamEr3’s clans history
5 clans · 1y in clans
