preteatime’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,324 | 0 | 0 | 0 | ||||
| Tier | 7.28 | — | — | — | ||||
| Wins | 1,957 | 45.26% | 0 | — | 0 | — | 0 | — |
| Losses | 2,302 | 53.24% | 0 | — | 0 | — | 0 | — |
| Draws | 65 | 1.50% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,011 | 23.38% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 2,137 | 0.49 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.65 | — | — | — | ||||
| Tanks spotted | 3,620 | 0.84 | 0 | — | 0 | — | 0 | — |
| Damages | 626.77 | — | — | — | ||||
| Track damages | 21.27 | — | — | — | ||||
| Spotting damages | 236.07 | — | — | — | ||||
| Assisting damages | 257.34 | — | — | — | ||||
| Combined damages | 884.11 | — | — | — | ||||
| Base capture | 2,574 | 0.60 | 0 | — | 0 | — | 0 | — |
| Base defense | 1,002 | 0.23 | 0 | — | 0 | — | 0 | — |
| Experience | 523.59 | — | — | — | ||||
| Hit rate | 73.46% | — | — | — | ||||
| Personal rating | 3,693 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,185 | 0 | 0 | 0 | ||||
| WN7 | 609.74 | — | — | — | ||||
| WN8 | 651.85 | — | — | — | ||||
| WNX | 538.38 | — | — | — | ||||
preteatime’s progression
Tanks shaping preteatime’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMBTTier VIII· 157 battles848.67−14.16 if removed
- SU-130PMTier VIII· 159 battles733.89−8.64 if removed
- SMV CC-64 ViperaTier VIII· 157 battles755.85−8.56 if removed
- HWK 30Tier VIII· 113 battles810.75−6.31 if removed
- TNH T Vz. 51Tier IX· 54 battles879.43−5.20 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M41 Walker BulldogTier VIII· 118 battles181.35+11.12 if removed
- Char Mle. 75Tier IX· 74 battles191.89+7.51 if removed
- T71 CMCDTier VII· 106 battles190.07+6.75 if removed
- TNH 105/1000Tier VIII· 101 battles312.40+6.11 if removed
- T25 ATTier VII· 69 battles240.86+5.08 if removed
preteatime’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 118 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
0 of 118 vehicles carry an Ace Tanker (0% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 25 battles899the gun carries none
preteatime’s clans history
1 clans · 3y 10mo in clans
