need_for_drive’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 30,520 | 0 | 0 | 0 | ||||
| Tier | 6.30 | — | — | — | ||||
| Wins | 14,736 | 48.28% | 0 | — | 0 | — | 0 | — |
| Losses | 15,486 | 50.74% | 0 | — | 0 | — | 0 | — |
| Draws | 298 | 0.98% | 0 | — | 0 | — | 0 | — |
| Battles survived | 5,309 | 17.40% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 19,124 | 0.63 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.76 | — | — | — | ||||
| Tanks spotted | 51,735 | 1.70 | 0 | — | 0 | — | 0 | — |
| Damages | 694.51 | — | — | — | ||||
| Track damages | 44.12 | — | — | — | ||||
| Spotting damages | 208.79 | — | — | — | ||||
| Assisting damages | 252.91 | — | — | — | ||||
| Combined damages | 947.42 | — | — | — | ||||
| Base capture | 48,280 | 1.58 | 0 | — | 0 | — | 0 | — |
| Base defense | 11,836 | 0.39 | 0 | — | 0 | — | 0 | — |
| Experience | 401.93 | — | — | — | ||||
| Hit rate | 54.02% | — | — | — | ||||
| Personal rating | 4,511 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 5,399 | 0 | 0 | 0 | ||||
| WN7 | 944.13 | — | — | — | ||||
| WN8 | 1,004.64 | — | — | — | ||||
| WNX | 865.67 | — | — | — | ||||
need_for_drive’s progression
Tanks shaping need_for_drive’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Tiger ITier VII· 1,697 battles1,361.68−33.79 if removed
- FV215bTier X· 634 battles1,492.32−19.56 if removed
- SU-14-2Tier VIII· 888 battles1,392.64−17.90 if removed
- E 75Tier IX· 500 battles1,424.94−12.98 if removed
- Tiger IITier VIII· 858 battles1,173.64−10.84 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. III Ausf. ETier III· 852 battles24.36+23.56 if removed
- CaernarvonTier VIII· 549 battles279.76+16.11 if removed
- T-50Tier V· 581 battles34.52+16.10 if removed
- Churchill VIITier VI· 621 battles301.97+12.57 if removed
- T1E6Tier II· 411 battles18.25+11.99 if removed
need_for_drive’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
37 of 156 vehicles carry a mark (24% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
47 of 156 vehicles carry an Ace Tanker (30% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
need_for_drive’s clans history
5 clans · 9y 12mo in clans
