moromies’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,113 | 17 | 50 | 114 | ||||
| Tier | 7.02 | 10.00 | 10.12 | 10.34 | ||||
| Wins | 7,283 | 48.19% | 7 | 41.18% | 22 | 44.00% | 56 | 49.12% |
| Losses | 7,666 | 50.72% | 10 | 58.82% | 28 | 56.00% | 57 | 50.00% |
| Draws | 164 | 1.09% | 0 | 0.00% | 0 | 0.00% | 1 | 0.88% |
| Battles survived | 2,520 | 16.67% | 2 | 11.76% | 7 | 14.00% | 16 | 14.04% |
| Tanks destroyed | 8,156 | 0.54 | 8 | 0.47 | 29 | 0.58 | 66 | 0.58 |
| Destruction ratio | 0.65 | 0.53 | 0.67 | 0.67 | ||||
| Tanks spotted | 16,423 | 1.09 | 15 | 0.88 | 35 | 0.70 | 94 | 0.82 |
| Damages | 788.44 | 1,377.94 | 1,431.34 | 1,601.01 | ||||
| Track damages | 35.69 | 51.00 | 35.38 | 64.48 | ||||
| Spotting damages | 246.61 | 489.82 | 492.06 | 485.47 | ||||
| Assisting damages | 282.30 | 540.82 | 527.44 | 549.94 | ||||
| Combined damages | 1,070.74 | 1,918.76 | 1,958.78 | 2,167.57 | ||||
| Base capture | 10,548 | 0.70 | 0 | 0.00 | 0 | 0.00 | 100 | 0.88 |
| Base defense | 3,413 | 0.23 | 0 | 0.00 | 0 | 0.00 | 0 | 0.00 |
| Experience | 459.80 | 430.82 | 454.00 | 636.83 | ||||
| Hit rate | 52.06% | 63.11% | 60.29% | 59.19% | ||||
| Personal rating | 4,720 | 0 | +3 | +17 | ||||
| World of Tanks Rating | 3,898 | -2 | -4 | -3 | ||||
| WN7 | 801.26 | 579.53 | 651.54 | 770.86 | ||||
| WN8 | 857.17 | 806.87 | 894.13 | 1,060.61 | ||||
| WNX | 722.32 | 848.02 | 960.22 | 1,106.37 | ||||
moromies’s progression
Tanks shaping moromies’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- UDES 15/16Tier X· 448 battles1,487.91−31.45 if removed
- KR-1Tier XI· 350 battles1,444.62−24.43 if removed
- KranvagnTier X· 290 battles1,607.10−22.55 if removed
- IS-7Tier X· 661 battles1,065.82−21.78 if removed
- Bat.-Châtillon BourrasqueTier VIII· 768 battles965.59−14.62 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 50 100Tier VIII· 373 battles229.92+16.29 if removed
- AMX M4 mle. 45Tier VII· 318 battles320.02+9.88 if removed
- Jagdpanther IITier VIII· 285 battles307.76+9.57 if removed
- ARL 44Tier VI· 355 battles297.44+9.08 if removed
- AMX 50 120Tier IX· 156 battles222.23+7.88 if removed
moromies’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
12 of 196 vehicles carry a mark (6% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
21 of 196 vehicles carry an Ace Tanker (11% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier IX· 70 battles2,303the gun carries none
- Tier IX· 84 battles2,009the gun carries none
- Tier X· 98 battles2,511the gun carries none
- Tier VIII· 98 battles1,742the gun carries none
- Tier IX· 329 battles1,893the gun carries none
- Tier X· 26 battles (30d)1,823the gun carries none
moromies’s clans history
4 clans · 6y 4mo in clans
