mlkr's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 4,523 | 0 | 0 | 0 | ||||
| Tier | 5.76 | — | — | — | ||||
| Wins | 2,266 | 50.10% | 0 | — | 0 | — | 0 | — |
| Losses | 2,208 | 48.82% | 0 | — | 0 | — | 0 | — |
| Draws | 49 | 1.08% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,179 | 26.07% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 3,094 | 0.68 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.93 | — | — | — | ||||
| Tanks spotted | 4,446 | 0.98 | 0 | — | 0 | — | 0 | — |
| Damages | 540.24 | — | — | — | ||||
| Track damages | 39.64 | — | — | — | ||||
| Spotting damages | 151.68 | — | — | — | ||||
| Assisting damages | 191.32 | — | — | — | ||||
| Combined damages | 731.56 | — | — | — | ||||
| Base capture | 8,714 | 1.93 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,552 | 0.56 | 0 | — | 0 | — | 0 | — |
| Experience | 396.75 | — | — | — | ||||
| Hit rate | 55.99% | — | — | — | ||||
| Personal rating | 4,497 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,824 | 0 | 0 | 0 | ||||
| WN7 | 876.11 | — | — | — | ||||
| WN8 | 961.30 | — | — | — | ||||
| WNX | 762.35 | — | — | — | ||||
mlkr's progression
Tanks shaping mlkr's rating
Tanks that prop the overall up: dropping them would lower the rating.
- G.W. PantherTier VII· 203 battles1,116.49−20.95 if removed
- Tiger (P)Tier VII· 298 battles977.94−20.78 if removed
- HummelTier VI· 118 battles1,597.15−19.90 if removed
- Tiger IITier VIII· 218 battles993.22−18.73 if removed
- Tiger ITier VII· 131 battles1,180.72−16.88 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- Pz.Kpfw. III Ausf. JTier IV· 83 battles33.07+15.23 if removed
- Pz.Kpfw. IV Ausf. HTier V· 148 battles236.68+12.86 if removed
- Pz.Kpfw. 38 (t) n.A.Tier IV· 53 battles31.04+9.92 if removed
- VK 30.01 (P)Tier VI· 98 battles383.79+9.65 if removed
- Pz.Kpfw. II LuchsTier IV· 45 battles23.11+8.75 if removed
mlkr's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
4 of 97 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
12 of 97 vehicles carry an Ace Tanker (12% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 118 battles936carriesnone
mlkr's clans history
1 clans · 11y 4mo in clans
