mlkmath's random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 8,095 | 0 | 0 | 0 | ||||
| Tier | 6.61 | — | — | — | ||||
| Wins | 3,752 | 46.35% | 0 | — | 0 | — | 0 | — |
| Losses | 4,236 | 52.33% | 0 | — | 0 | — | 0 | — |
| Draws | 107 | 1.32% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,774 | 21.91% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 4,698 | 0.58 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.74 | — | — | — | ||||
| Tanks spotted | 7,356 | 0.91 | 0 | — | 0 | — | 0 | — |
| Damages | 694.80 | — | — | — | ||||
| Track damages | 25.03 | — | — | — | ||||
| Spotting damages | 173.42 | — | — | — | ||||
| Assisting damages | 198.45 | — | — | — | ||||
| Combined damages | 893.24 | — | — | — | ||||
| Base capture | 5,796 | 0.72 | 0 | — | 0 | — | 0 | — |
| Base defense | 3,635 | 0.45 | 0 | — | 0 | — | 0 | — |
| Experience | 380.74 | — | — | — | ||||
| Hit rate | 60.25% | — | — | — | ||||
| Personal rating | 4,012 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,496 | 0 | 0 | 0 | ||||
| WN7 | 775.50 | — | — | — | ||||
| WN8 | 821.02 | — | — | — | ||||
| WNX | 666.76 | — | — | — | ||||
mlkmath's progression
Tanks shaping mlkmath's rating
Tanks that prop the overall up: dropping them would lower the rating.
- 60TP LewandowskiegoTier X· 260 battles1,404.49−38.50 if removed
- WZ-111 model 5ATier X· 316 battles1,191.52−32.47 if removed
- Char Futur 4Tier IX· 172 battles1,471.19−21.98 if removed
- IS-2Tier VII· 248 battles988.47−11.90 if removed
- WZ-111 model 1-4Tier IX· 443 battles810.31−11.68 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- M5A1 StuartTier IV· 252 battles82.47+12.65 if removed
- M4A3E2 Sherman JumboTier VI· 279 battles239.97+11.62 if removed
- BT-7Tier IV· 207 battles91.56+11.39 if removed
- A-20Tier V· 154 battles69.81+9.35 if removed
- B1Tier IV· 120 battles50.25+7.86 if removed
mlkmath's marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
4 of 113 vehicles carry a mark (4% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game's experience against what the region scores on that vehicle.
9 of 113 vehicles carry an Ace Tanker (8% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 26 battles951carriesnone
mlkmath's clans history
1 clans · 2y 6mo in clans
