mlb2013’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 28,501 | 0 | 0 | 0 | ||||
| Tier | 5.91 | — | — | — | ||||
| Wins | 13,656 | 47.91% | 0 | — | 0 | — | 0 | — |
| Losses | 14,562 | 51.09% | 0 | — | 0 | — | 0 | — |
| Draws | 283 | 0.99% | 0 | — | 0 | — | 0 | — |
| Battles survived | 7,934 | 27.84% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 17,589 | 0.62 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 0.86 | — | — | — | ||||
| Tanks spotted | 22,102 | 0.78 | 0 | — | 0 | — | 0 | — |
| Damages | 510.65 | — | — | — | ||||
| Track damages | 25.84 | — | — | — | ||||
| Spotting damages | 141.73 | — | — | — | ||||
| Assisting damages | 167.57 | — | — | — | ||||
| Combined damages | 678.22 | — | — | — | ||||
| Base capture | 8,847 | 0.31 | 0 | — | 0 | — | 0 | — |
| Base defense | 14,437 | 0.51 | 0 | — | 0 | — | 0 | — |
| Experience | 322.02 | — | — | — | ||||
| Hit rate | 52.25% | — | — | — | ||||
| Personal rating | 3,903 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,958 | 0 | 0 | 0 | ||||
| WN7 | 751.97 | — | — | — | ||||
| WN8 | 751.27 | — | — | — | ||||
| WNX | 618.69 | — | — | — | ||||
mlb2013’s progression
Tanks shaping mlb2013’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Waffenträger auf Pz. IVTier IX· 1,668 battles915.94−35.75 if removed
- T67Tier V· 1,572 battles1,160.06−23.29 if removed
- Super HellcatTier VII· 690 battles1,092.52−11.38 if removed
- CromwellTier VI· 1,234 battles795.30−7.57 if removed
- M10 RBFMTier V· 365 battles1,405.46−7.34 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T1 HeavyTier V· 190 battles51.74+4.45 if removed
- M7Tier V· 205 battles34.92+4.40 if removed
- M5 StuartTier IV· 154 battles8.06+4.24 if removed
- CometTier VII· 453 battles404.22+4.02 if removed
- Rhm.-Borsig WaffenträgerTier VIII· 447 battles432.56+3.27 if removed
mlb2013’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
24 of 247 vehicles carry a mark (10% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
17 of 247 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VI· 50 battles776the gun carries none
- Tier VIII· 26 battles1,407the gun carries none
mlb2013’s clans history
1 clans · 4y 9mo in clans
