mikelord’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 30,405 | 0 | 0 | 0 | ||||
| Tier | 7.85 | — | — | — | ||||
| Wins | 15,955 | 52.47% | 0 | — | 0 | — | 0 | — |
| Losses | 14,037 | 46.17% | 0 | — | 0 | — | 0 | — |
| Draws | 413 | 1.36% | 0 | — | 0 | — | 0 | — |
| Battles survived | 10,400 | 34.20% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 30,457 | 1.00 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.52 | — | — | — | ||||
| Tanks spotted | 25,770 | 0.85 | 0 | — | 0 | — | 0 | — |
| Damages | 1,358.48 | — | — | — | ||||
| Track damages | 60.29 | — | — | — | ||||
| Spotting damages | 193.57 | — | — | — | ||||
| Assisting damages | 253.87 | — | — | — | ||||
| Combined damages | 1,612.35 | — | — | — | ||||
| Base capture | 31,704 | 1.04 | 0 | — | 0 | — | 0 | — |
| Base defense | 20,872 | 0.69 | 0 | — | 0 | — | 0 | — |
| Experience | 644.05 | — | — | — | ||||
| Hit rate | 68.30% | — | — | — | ||||
| Personal rating | 7,745 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 6,727 | 0 | 0 | 0 | ||||
| WN7 | 1,265.15 | — | — | — | ||||
| WN8 | 1,737.91 | — | — | — | ||||
| WNX | 1,534.86 | — | — | — | ||||
mikelord’s progression
Tanks shaping mikelord’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- JagdtigerTier IX· 394 battles2,462.96−13.85 if removed
- M12Tier VII· 480 battles2,510.35−11.40 if removed
- M40/M43Tier VIII· 358 battles2,522.21−10.01 if removed
- T34Tier VIII· 2,500 battles1,626.49−9.64 if removed
- Rheinmetall Skorpion GTier VIII· 489 battles2,110.85−9.25 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- AMX 13 90Tier IX· 243 battles322.23+12.96 if removed
- E 50Tier IX· 338 battles727.47+12.45 if removed
- M103Tier IX· 392 battles960.87+9.92 if removed
- T29Tier VII· 336 battles679.16+9.87 if removed
- T95Tier IX· 411 battles1,098.09+7.87 if removed
mikelord’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
60 of 218 vehicles carry a mark (28% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
82 of 218 vehicles carry an Ace Tanker (38% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
mikelord’s clans history
5 clans · 1y 7mo in clans