midguar’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 23,528 | 0 | 118 | 315 | ||||
| Tier | 7.37 | — | 8.28 | 8.44 | ||||
| Wins | 10,629 | 45.18% | 0 | — | 64 | 54.24% | 152 | 48.25% |
| Losses | 12,563 | 53.40% | 0 | — | 54 | 45.76% | 159 | 50.48% |
| Draws | 336 | 1.43% | 0 | — | 0 | 0.00% | 4 | 1.27% |
| Battles survived | 5,506 | 23.40% | 0 | — | 23 | 19.49% | 61 | 19.37% |
| Tanks destroyed | 12,290 | 0.52 | 0 | — | 64 | 0.54 | 153 | 0.49 |
| Destruction ratio | 0.68 | — | 0.67 | 0.60 | ||||
| Tanks spotted | 14,319 | 0.61 | 0 | — | 126 | 1.07 | 309 | 0.98 |
| Damages | 697.98 | — | 939.43 | 909.84 | ||||
| Track damages | 28.59 | — | 27.81 | 31.38 | ||||
| Spotting damages | 187.24 | — | 363.98 | 369.69 | ||||
| Assisting damages | 215.83 | — | 391.79 | 401.07 | ||||
| Combined damages | 913.81 | — | 1,331.22 | 1,319.55 | ||||
| Base capture | 19,374 | 0.82 | 0 | — | 40 | 0.34 | 170 | 0.54 |
| Base defense | 9,437 | 0.40 | 0 | — | 81 | 0.69 | 250 | 0.79 |
| Experience | 479.82 | — | 778.56 | 712.83 | ||||
| Hit rate | 56.53% | — | 67.00% | 67.76% | ||||
| Personal rating | 4,091 | 0 | +11 | +18 | ||||
| World of Tanks Rating | 2,785 | 0 | +10 | +21 | ||||
| WN7 | 635.32 | — | 905.91 | 764.51 | ||||
| WN8 | 655.00 | — | 890.96 | 782.89 | ||||
| WNX | 568.44 | — | 764.00 | 693.30 | ||||
midguar’s progression
Tanks shaping midguar’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- Turtle Mk. ITier VIII· 1,067 battles857.93−14.82 if removed
- T28 PrototypeTier VIII· 339 battles1,084.44−7.96 if removed
- M18 HellcatTier VI· 769 battles746.76−6.69 if removed
- FerdinandTier VIII· 356 battles961.80−5.98 if removed
- AMX AC mle. 48Tier VIII· 429 battles837.42−5.09 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- ISU-152Tier VIII· 434 battles336.93+4.51 if removed
- TS-54Tier VIII· 373 battles327.47+4.26 if removed
- T54E1Tier IX· 275 battles286.47+4.23 if removed
- SMV CC-64 ViperaTier VIII· 453 battles411.14+3.51 if removed
- M3 LeeTier IV· 168 battles42.14+3.03 if removed
midguar’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
0 of 222 vehicles carry a mark (0% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
11 of 222 vehicles carry an Ace Tanker (5% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
midguar’s clans history
11 clans · 12y 5mo in clans
