mersor12’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 1,766 | 0 | 37 | 37 | ||||
| Tier | 5.52 | — | 10.00 | 10.00 | ||||
| Wins | 883 | 50.00% | 0 | — | 21 | 56.76% | 21 | 56.76% |
| Losses | 874 | 49.49% | 0 | — | 16 | 43.24% | 16 | 43.24% |
| Draws | 9 | 0.51% | 0 | — | 0 | 0.00% | 0 | 0.00% |
| Battles survived | 212 | 12.00% | 0 | — | 4 | 10.81% | 4 | 10.81% |
| Tanks destroyed | 786 | 0.45 | 0 | — | 11 | 0.30 | 11 | 0.30 |
| Destruction ratio | 0.51 | — | 0.33 | 0.33 | ||||
| Tanks spotted | 2,572 | 1.46 | 0 | — | 58 | 1.57 | 58 | 1.57 |
| Damages | 496.65 | — | 1,562.24 | 1,562.24 | ||||
| Track damages | 14.20 | — | 92.23 | 92.23 | ||||
| Spotting damages | 268.48 | — | 343.68 | 343.68 | ||||
| Assisting damages | 282.69 | — | 435.91 | 435.91 | ||||
| Combined damages | 779.33 | — | 2,242.23 | 2,242.23 | ||||
| Base capture | 556 | 0.31 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Base defense | 156 | 0.09 | 0 | — | 0 | 0.00 | 0 | 0.00 |
| Experience | 359.39 | — | 775.08 | 775.08 | ||||
| Hit rate | 45.64% | — | 79.83% | 79.83% | ||||
| Personal rating | 3,641 | 0 | +88 | +88 | ||||
| World of Tanks Rating | 3,237 | 0 | +40 | +40 | ||||
| WN7 | 761.84 | — | 864.11 | 864.11 | ||||
| WN8 | 800.81 | — | 1,290.47 | 1,290.47 | ||||
| WNX | 626.78 | — | 1,011.32 | 1,011.32 | ||||
mersor12’s progression
Tanks shaping mersor12’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- AMX 50 Foch (155)Tier X· 164 battles1,169.79−89.89 if removed
- Panhard EBR 105Tier X· 104 battles1,324.52−58.48 if removed
- Panhard EBR 90Tier IX· 161 battles1,083.02−50.68 if removed
- Super HellcatTier VII· 80 battles1,018.43−18.74 if removed
- Hotchkiss EBRTier VII· 48 battles995.24−12.31 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- BT-7Tier IV· 154 battles42.90+48.80 if removed
- BT-2Tier II· 89 battles7.94+35.03 if removed
- Cruiser Mk. IIITier III· 32 battles17.76+10.36 if removed
- Pz.Kpfw. I Ausf. CTier III· 39 battles61.35+10.25 if removed
- Light Mk. VICTier II· 37 battles50.25+9.45 if removed
mersor12’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 86 of 87 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
2 of 87 vehicles carry an Ace Tanker (2% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VII· 80 battles1,125the gun carries none
- Tier VI· 29 battles1,291the gun carries none
- Tier VI· 31 battles717the gun carries none
- Tier X· 164 battles1,941the gun carries none
mersor12’s clans history
2 clans · 3y 2mo in clans