martinth’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 6,754 | 0 | 0 | 0 | ||||
| Tier | 6.90 | — | — | — | ||||
| Wins | 3,260 | 48.27% | 0 | — | 0 | — | 0 | — |
| Losses | 3,401 | 50.36% | 0 | — | 0 | — | 0 | — |
| Draws | 93 | 1.38% | 0 | — | 0 | — | 0 | — |
| Battles survived | 1,780 | 26.35% | 0 | — | 0 | — | 0 | — |
| Tanks destroyed | 5,076 | 0.75 | 0 | — | 0 | — | 0 | — |
| Destruction ratio | 1.02 | — | — | — | ||||
| Tanks spotted | 5,141 | 0.76 | 0 | — | 0 | — | 0 | — |
| Damages | 839.38 | — | — | — | ||||
| Track damages | 40.59 | — | — | — | ||||
| Spotting damages | 226.49 | — | — | — | ||||
| Assisting damages | 267.08 | — | — | — | ||||
| Combined damages | 1,106.46 | — | — | — | ||||
| Base capture | 2,066 | 0.31 | 0 | — | 0 | — | 0 | — |
| Base defense | 2,368 | 0.35 | 0 | — | 0 | — | 0 | — |
| Experience | 543.38 | — | — | — | ||||
| Hit rate | 64.74% | — | — | — | ||||
| Personal rating | 4,736 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 4,325 | 0 | 0 | 0 | ||||
| WN7 | 906.82 | — | — | — | ||||
| WN8 | 1,013.33 | — | — | — | ||||
| WNX | 970.92 | — | — | — | ||||
martinth’s progression
Tanks shaping martinth’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T67Tier V· 815 battles1,735.08−63.81 if removed
- E 25Tier VII· 415 battles1,495.85−34.57 if removed
- SU-130PMTier VIII· 321 battles1,330.92−20.89 if removed
- CharioteerTier VIII· 271 battles1,306.89−15.57 if removed
- FV4004 ConwayTier IX· 187 battles1,328.44−13.46 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- IS-6Tier VIII· 138 battles391.85+14.71 if removed
- T-10Tier IX· 153 battles551.29+13.01 if removed
- Rheinmetall Skorpion GTier VIII· 264 battles726.08+11.90 if removed
- SU-122-44Tier VII· 217 battles680.15+7.87 if removed
- Object 277Tier X· 94 battles605.78+7.61 if removed
martinth’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
Marks read for 126 of 127 vehicles. The rest fill in as the account is refreshed.
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
7 of 127 vehicles carry an Ace Tanker (6% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
- Tier VIII· 27 battles1,650the gun carries none
- Tier IX· 107 battles1,985the gun carries none
- Tier VI· 44 battles948the gun carries none
- Tier VIII· 76 battles1,615the gun carries none
martinth’s clans history
3 clans · 5y 6mo in clans