mario666’s random battles stats ·
| Stat | Total | Last 24h | Last 7d | Last 30d | ||||
|---|---|---|---|---|---|---|---|---|
| Battles | 15,263 | 0 | 0 | 1 | ||||
| Tier | 6.95 | — | — | 9.00 | ||||
| Wins | 7,358 | 48.21% | 0 | — | 0 | — | 0 | 0.00% |
| Losses | 7,714 | 50.54% | 0 | — | 0 | — | 1 | 100.00% |
| Draws | 191 | 1.25% | 0 | — | 0 | — | 0 | 0.00% |
| Battles survived | 4,698 | 30.78% | 0 | — | 0 | — | 0 | 0.00% |
| Tanks destroyed | 9,508 | 0.62 | 0 | — | 0 | — | 0 | 0.00 |
| Destruction ratio | 0.90 | — | — | 0.00 | ||||
| Tanks spotted | 10,261 | 0.67 | 0 | — | 0 | — | 1 | 1.00 |
| Damages | 734.28 | — | — | 2,278.00 | ||||
| Track damages | 29.71 | — | — | 0.00 | ||||
| Spotting damages | 148.47 | — | — | 1,068.00 | ||||
| Assisting damages | 178.19 | — | — | 1,068.00 | ||||
| Combined damages | 912.47 | — | — | 3,346.00 | ||||
| Base capture | 20,785 | 1.36 | 0 | — | 0 | — | 0 | 0.00 |
| Base defense | 8,615 | 0.56 | 0 | — | 0 | — | 0 | 0.00 |
| Experience | 374.34 | — | — | 587.00 | ||||
| Hit rate | 59.49% | — | — | 62.50% | ||||
| Personal rating | 5,082 | 0 | 0 | 0 | ||||
| World of Tanks Rating | 3,875 | 0 | 0 | +1 | ||||
| WN7 | 801.73 | — | — | 600.47 | ||||
| WN8 | 886.29 | — | — | 1,571.46 | ||||
| WNX | 712.95 | — | — | 2,046.87 | ||||
mario666’s progression
Tanks shaping mario666’s rating
Tanks that prop the overall up: dropping them would lower the rating.
- T34Tier VIII· 1,664 battles1,090.78−49.12 if removed
- E 75Tier IX· 746 battles1,126.16−26.77 if removed
- G.W. PantherTier VII· 436 battles1,359.26−17.42 if removed
- KV-85Tier VI· 834 battles920.66−16.81 if removed
- M103Tier IX· 401 battles1,144.94−14.59 if removed
Tanks that weigh the overall down: dropping them would raise the rating.
- T26E4 SuperPershingTier VIII· 587 battles317.15+18.88 if removed
- Tiger ITier VII· 314 battles235.73+12.82 if removed
- Tiger IITier VIII· 394 battles392.86+10.62 if removed
- Pz.Kpfw. III/IVTier V· 266 battles73.19+9.85 if removed
- VK 36.01 (H)Tier VI· 312 battles243.33+7.72 if removed
mario666’s marks and mastery
Vehicles by the marks on their gun. A mark is a sustained average: the game scores it on a rolling window of recent battles against what the region does on that vehicle.
9 of 140 vehicles carry a mark (6% of the garage).
Vehicles by their best badge. A badge is one battle rather than an average: the game awards it on a single game’s experience against what the region scores on that vehicle.
10 of 140 vehicles carry an Ace Tanker (7% of the garage).
Vehicles whose combined damage already clears a mark they do not carry. The badge is that combined damage, coloured by the mark it clears.
mario666’s clans history
3 clans · 2y 10mo in clans